Merge branch 'NetHack-3.6'
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@@ -1,4 +1,4 @@
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$NHDT-Branch: NetHack-3.6 $:$NHDT-Revision: 1.45 $ $NHDT-Date: 1560009340 2019/06/08 15:55:40 $
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$NHDT-Branch: NetHack-3.6 $:$NHDT-Revision: 1.48 $ $NHDT-Date: 1560085861 2019/06/09 13:11:01 $
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This fixes36.3 file is here to capture information about updates in the 3.6.x
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lineage following the release of 3.6.2 in May 2019. Please note, however,
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@@ -66,13 +66,18 @@ thrown or kicked light source (lit lamp, candle, oil) should emit light as it
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unlike watching a monster trying to swap out a cursed weapon for some other
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weapon and failing, watching it wield a cursed weapon didn't report
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that weapon becoming welded to the monster's hand/claw/whatever
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wizard-mode: wish for hidden monsters that pass is_hider test
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accept "hidden" as an attribute for wizard mode ^G monster creation; created
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monsters which can't be seen will have their locations highlighted
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Fixes to Post-3.6.2 Problems that Were Exposed Via git Repository
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------------------------------------------------------------------
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elemental_clog() loop needed to guard against obliteration of the monster
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that was trying to be placed
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using ^G to create "hidden mimic" shouldn't have marked it as undetected since
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mimics 'hide' be appearing to be something else; honor "hidden" for
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'hides_under' creatures if/when created at location with object(s),
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also for eels and other fish if/when created at water location
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curses: sometimes the message window would show a blank line after a prompt
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