fix github issue #1360 - autounlock=Kick

Issue reported by ostrosablin:  having Kick enabled as one of the
values for the 'autounlock' option succeeded it prompting "kick it?"
when walking into a locked closed door, but answering "yes" behaved
the same as answering "no".

There's bound to be a better way of fixing this, but this works.

Fixes #1360
This commit is contained in:
PatR
2025-01-04 13:59:06 -08:00
parent 2a50234565
commit 7982c72e8b
3 changed files with 22 additions and 6 deletions

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@@ -2085,6 +2085,8 @@ farlook of /e or /E stopped reporting engraving and headstone text after a fix
message was garbled when lightning or acid breath hit iron bars
shop bug: buying a container with unpaid items in it could produce impossible
"unpaid_cost: object not on any bill" warnings
when walking into/against a locked closed door, 'autounlock'==kick didn't
execute kick when player answered yes to "Door is locked. Kick it?"
Fixes to 3.7.0-x Platform and/or Interface Problems Exposed Via git Repository