man page updates
Update the man pages and generated text copies for nethack and recover. I haven't looked at the other four (dlb, makedefs, dgn_comp, lev_comp). recover's page referred to INSURANCE as being conditional, which is no longer the case. nethack's page was missing a bunch of files to be found in the playground and also a couple of environment variables. I haven't read through the text of the page to try to see whether other updates are warranted. The generated text is wider than the previous copy (one or two space right margin instead of 5 or so). I just used 'make nethack.txt' and 'make recover.txt' so don't know why that changed. (The older, wider margin looks better, so if anyone knows how to fix this, please do. And there's got to be a better way to force a blank line inside a table than my <space><tab> hack.)
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@@ -1,5 +1,5 @@
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.TH RECOVER 6 "9 January 1993"
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.\" NetHack 3.6 recover.6 $NHDT-Date: 1432512786 2015/05/25 00:13:06 $ $NHDT-Branch: master $:$NHDT-Revision: 1.6 $
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.TH RECOVER 6 "7 December 2015"
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.\" NetHack 3.6 recover.6 $NHDT-Date: 1449616497 2015/12/08 23:14:57 $ $NHDT-Branch: NetHack-3.6.0 $:$NHDT-Revision: 1.7 $
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.UC 4
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.SH NAME
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recover \- recover a NetHack game interrupted by disaster
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@@ -34,26 +34,11 @@ It overrides the value from NETHACKDIR, HACKDIR, or the directory
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specified by the game administrator during compilation
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(usually /usr/games/lib/nethackdir).
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.PP
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^?ALLDOCS
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For recovery to be possible,
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.I nethack
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must have been compiled with the INSURANCE option, and the run-time option
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the run-time option
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.I checkpoint
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must also have been on.
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^:
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^?INSURANCE
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For recovery to be possible,
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.I nethack
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must have been compiled with the INSURANCE option (this configuration was),
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and the run-time option
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.I checkpoint
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must also have been on.
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^:
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This configuration of
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.I nethack
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was created without support for recovery.
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^.
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^.
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must have been on.
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.PP
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NetHack normally writes out files for levels as the player leaves them,
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so they will be ready for return visits.
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When checkpointing, NetHack also writes out the level entered and
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