fix issue #872 - container-to-container #tip
Reported by k2: tipping one container's contents directly into another container allowed transferring a wand of cancellation (not mentioned: or a bag of holding or a bag of tricks) into a bag of holding without blowing it up. That's now fixed. There are other issues that this doesn't touch: I think it's odd that you can transfer stuff from one carried container to another but not from a carried container to a floor container nor from one floor container to another one at same spot. I didn't test shop billing so an not sure what happens when #tip blows up a bag of holding and there are some unpaid items involved. Using #tip on horn of plenty treats it like a container, but doing that when it's carried doesn't offer the chance to tip its contents directly into a carried container. Tipping a carried container does not require free hands or even limbs (for playability) but tipping such into another container should require at least one free hand. Fixes #872
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@@ -2105,7 +2105,7 @@ extern int doloot(void);
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extern void observe_quantum_cat(struct obj *, boolean, boolean);
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extern boolean container_gone(int(*)(struct obj *));
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extern boolean u_handsy(void);
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extern int use_container(struct obj **, int, boolean);
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extern int use_container(struct obj **, boolean, boolean);
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extern int loot_mon(struct monst *, int *, boolean *);
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extern int dotip(void);
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extern struct autopickup_exception *check_autopickup_exceptions(struct obj *);
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