fix B20003 - hallucination and warning
> Why does warning work normally while hallucinating? I'd like to see
> random numbers.
It's just a one-liner, although it has pointed out problems in the
symbol lookup code. "0" won't work at present, so this doesn't use it,
but warning symbols "1" through "5" also have trouble--regardless of
hallucination--if someone overloads them to represent any feature aside
from warning.
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@@ -395,6 +395,7 @@ any object held by ghost during recorporealization would cease to exist
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including the Amulet of Yendor
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harassing monsters will be less likely to teleport to your location while
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they're running away from you
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randomize warning symbols during hallucination
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Platform- and/or Interface-Specific Fixes
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