Pickaxing or whipping a liquid wall

This commit is contained in:
Pasi Kallinen
2023-02-07 07:36:51 +02:00
parent ce02aebfa6
commit 7aeba46690
2 changed files with 14 additions and 1 deletions

View File

@@ -1101,6 +1101,11 @@ use_pick_axe2(struct obj *obj)
} else if (lev->typ == IRONBARS) {
pline("Clang!");
wake_nearby();
} else if (IS_WATERWALL(lev->typ)) {
pline("Splash!");
} else if (lev->typ == LAVAWALL) {
pline("Splash!");
(void) fire_damage(uwep, FALSE, rx, ry);
} else if (IS_TREE(lev->typ)) {
You("need an axe to cut down a tree.");
} else if (IS_ROCK(lev->typ)) {