dungeon_overview adjustment
The dungeon_overview bits in the rm structure were being clobbered by a run-length encoding save/restore because they weren't taken into consideration. This patch pulls that data out of the rm structure completely. It also adjusts the run-length encoding checks to take the candig bit into consideration and adds a comment to rm.h reminding people to make run-length encoding adjustments in save.c for any new bits that get added.
This commit is contained in:
@@ -402,7 +402,7 @@ struct obj *corpse;
|
||||
levl[x][y].waslit = 0;
|
||||
levl[x][y].glyph = cmap_to_glyph(S_stone);
|
||||
#ifdef DUNGEON_OVERVIEW
|
||||
levl[x][y].styp = 0;
|
||||
lastseentyp[x][y] = 0;
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user