Dehardcode the monk minetown food shop conversion
Instead of trying to figure out in core whether to change a minetown food shop to health food shop for monks, just figure it out in the minetown level creation script.
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@@ -101,7 +101,7 @@ des.region({ region={59, 9, 67,10}, lit=1, type="shop", prefilled=0 })
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des.door("closed",66,08)
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des.region({ region={57,13, 60,15}, lit=1, type="tool shop", prefilled=0 })
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des.door("closed",56,14)
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des.region({ region={05,09, 08,10}, lit=1, type="food shop", prefilled=0 })
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des.region({ region={05,09, 08,10}, lit=1, type=monkfoodshop(), prefilled=0 })
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des.door("closed",07,11)
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-- Gnome homes
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des.door("closed",04,14)
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