paranoid_confirmation:eating
Add 'eating' (synonym 'continue') to the list of things that can be set via paranoid_confirmation to require "yes" instead of "y" when the user is prompted about something, in this case "Continue eating?". dat/opthelp was missing a few of the paranoid_confirmation choices.
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@@ -99,7 +99,7 @@ altmeta For unix and VMS, treat two character sequence
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"ESC c" as M-c (Meta+c, 8th bit set) when nethack [FALSE]
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obtains a command from player's keyboard.
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Boolean option if USE_TILES was set at compile time (MSDOS protected mode only):
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Boolean option if USE_TILES was set at compile time (MSDOS protected mode):
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preload_tiles control whether tiles get pre-loaded into RAM at [TRUE]
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the start of the game. Doing so enhances performance
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of the tile graphics, but uses more memory.
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@@ -157,9 +157,13 @@ paranoid_confirmation space separated list [paranoid_confirmation:pray]
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die -- yes vs y to confirm dying (for explore or debug mode)
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bones -- yes vs y to confirm saving bones data in debug mode
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attack -- yes vs y to confirm attacking a peaceful monster
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wand-break -- yes vs y to confirm breaking a wand
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eating -- yes vs y to confirm whether to continue eating
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Were-change -- yes vs y to confirm changing form due to
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lycanthropy when hero has polymorph control;
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pray -- y to confirm an attempt to pray; on by default
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Remove -- always pick from inventory for 'R' and 'T' even when
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wearing just one applicable item to remove or take off
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wearing just one applicable item to remove or take off
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pickup_burden when you pick up an item that exceeds this encumbrance [S]
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level (Unencumbered, Burdened, streSsed, straiNed, overTaxed,
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or overLoaded), you will be asked if you want to continue.
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