paranoid_confirmation:eating

Add 'eating' (synonym 'continue') to the list of things that can be
set via paranoid_confirmation to require "yes" instead of "y" when
the user is prompted about something, in this case "Continue eating?".

dat/opthelp was missing a few of the paranoid_confirmation choices.
This commit is contained in:
PatR
2019-11-27 16:27:13 -08:00
parent 919f0e82d8
commit 7ca572eb60
6 changed files with 57 additions and 29 deletions

View File

@@ -99,7 +99,7 @@ altmeta For unix and VMS, treat two character sequence
"ESC c" as M-c (Meta+c, 8th bit set) when nethack [FALSE]
obtains a command from player's keyboard.
Boolean option if USE_TILES was set at compile time (MSDOS protected mode only):
Boolean option if USE_TILES was set at compile time (MSDOS protected mode):
preload_tiles control whether tiles get pre-loaded into RAM at [TRUE]
the start of the game. Doing so enhances performance
of the tile graphics, but uses more memory.
@@ -157,9 +157,13 @@ paranoid_confirmation space separated list [paranoid_confirmation:pray]
die -- yes vs y to confirm dying (for explore or debug mode)
bones -- yes vs y to confirm saving bones data in debug mode
attack -- yes vs y to confirm attacking a peaceful monster
wand-break -- yes vs y to confirm breaking a wand
eating -- yes vs y to confirm whether to continue eating
Were-change -- yes vs y to confirm changing form due to
lycanthropy when hero has polymorph control;
pray -- y to confirm an attempt to pray; on by default
Remove -- always pick from inventory for 'R' and 'T' even when
wearing just one applicable item to remove or take off
wearing just one applicable item to remove or take off
pickup_burden when you pick up an item that exceeds this encumbrance [S]
level (Unencumbered, Burdened, streSsed, straiNed, overTaxed,
or overLoaded), you will be asked if you want to continue.