Add end-of-game dumplogs
This is based on the "new" dumplog patch for 3.6.0, by Maxime Bacoux. Define DUMPLOG to enable. By default only enabled for the TTY linux.
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@@ -3776,6 +3776,24 @@ to identify unique people for the score file.
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.lp
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MAX_STATUENAME_RANK\ =\ Maximum number of score file entries to use for
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random statue names (default is 10).
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.lp
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DUMPLOGFILE\ =\ A filename where the end-of-game dumplog is saved.
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Not defining this will prevent dumplog from being created. Only available
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if your game is compiled with DUMPLOG. Allows the following placeholders:
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.sd
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.si
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%% - literal '%'
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%v - version (eg. "3.6.1-0")
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%u - game UID
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%t - game start time, UNIX timestamp format
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%T - current time, UNIX timestamp format
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%d - game start time, YYYYMMDDhhmmss format
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%D - current time, YYYYMMDDhhmmss format
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%n - player name
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%N - first character of player name
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.ei
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.ed
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.hn 1
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Scoring
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.pg
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