Add end-of-game dumplogs
This is based on the "new" dumplog patch for 3.6.0, by Maxime Bacoux. Define DUMPLOG to enable. By default only enabled for the TTY linux.
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@@ -201,6 +201,7 @@ struct instance_flags {
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boolean vision_inited; /* true if vision is ready */
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boolean sanity_check; /* run sanity checks */
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boolean mon_polycontrol; /* debug: control monster polymorphs */
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boolean in_dumplog; /* doing the dumplog right now? */
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/* stuff that is related to options and/or user or platform preferences
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*/
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