From 7ea091048c7a99919386acc4b83e0181a67d77fa Mon Sep 17 00:00:00 2001 From: PatR Date: Sat, 12 Aug 2023 15:01:02 -0700 Subject: [PATCH] count_level_features() bit The relatively recent code to recalculate the number of fountains and sinks on a level was including column 0. levl[*][0] is not used for the map. --- src/mklev.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/mklev.c b/src/mklev.c index 658df4cd1..2b59c3b3f 100644 --- a/src/mklev.c +++ b/src/mklev.c @@ -1,4 +1,4 @@ -/* NetHack 3.7 mklev.c $NHDT-Date: 1689629245 2023/07/17 21:27:25 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.154 $ */ +/* NetHack 3.7 mklev.c $NHDT-Date: 1691877661 2023/08/12 22:01:01 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.155 $ */ /* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */ /*-Copyright (c) Alex Smith, 2017. */ /* NetHack may be freely redistributed. See license for details. */ @@ -739,7 +739,7 @@ count_level_features(void) gl.level.flags.nfountains = gl.level.flags.nsinks = 0; for (y = 0; y < ROWNO; y++) - for (x = 0; x < COLNO; x++) { + for (x = 1; x < COLNO; x++) { int typ = levl[x][y].typ; if (typ == FOUNTAIN)