fix symset:curses S_tree
Symbol set changes... curses: S_tree (use plus-or-minus sign instead of accidental horizontal line); S_bars (switch from default '#' to not-equals sign); DECgraphics: S_altar (switch from default '_' to 'pi'); S_bars (switch from 'pi' to not-equals sign); DECgraphics_2: get rid of this commented out set since its contents are now folded into DECgraphics. (The IBMgraphics one is just whitespace; delete a <space> that precedes a <tab>.)
This commit is contained in:
31
dat/symbols
31
dat/symbols
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# NetHack 3.6 symbols $NHDT-Date: 1571314611 2019/10/17 12:16:51 $ $NHDT-Branch: NetHack-3.6 $:$NHDT-Revision: 1.20 $
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# NetHack 3.6 symbols $NHDT-Date: 1572892906 2019/11/04 18:41:46 $ $NHDT-Branch: NetHack-3.6 $:$NHDT-Revision: 1.21 $
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# Copyright (c) 2006 by Michael Allison
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# Copyright (c) 2006 by Michael Allison
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# NetHack may be freely redistributed. See license for details.
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# NetHack may be freely redistributed. See license for details.
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#
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#
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@@ -340,7 +340,7 @@ start: IBMgraphics
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S_pool: \xf7 # meta-w, approx. equals
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S_pool: \xf7 # meta-w, approx. equals
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S_ice: \xfa # meta-z, centered dot
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S_ice: \xfa # meta-z, centered dot
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S_lava: \xf7 # meta-w, approx. equals
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S_lava: \xf7 # meta-w, approx. equals
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S_vodbridge: \xfa # meta-z, centered dot
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S_vodbridge: \xfa # meta-z, centered dot
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S_hodbridge: \xfa # meta-z, centered dot
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S_hodbridge: \xfa # meta-z, centered dot
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S_water: \xf7 # meta-w, approx. equals
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S_water: \xf7 # meta-w, approx. equals
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S_vbeam: \xb3 # meta-3, vertical rule
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S_vbeam: \xb3 # meta-3, vertical rule
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@@ -548,7 +548,8 @@ start: curses
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S_tlwall: \xf5 # meta-u, T left
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S_tlwall: \xf5 # meta-u, T left
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S_trwall: \xf4 # meta-t, T right
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S_trwall: \xf4 # meta-t, T right
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S_ndoor: \xfe # meta-z, centered dot
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S_ndoor: \xfe # meta-z, centered dot
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S_tree: \xf1 # plus or minus symbol
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S_bars: \xfc # meta-|, not-equals sign (was '#')
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S_tree: \xe7 # meta-g, plus or minus sign
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S_room: \xfe # meta-z, centered dot
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S_room: \xfe # meta-z, centered dot
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S_corr: \xe1 # meta-a, solid block
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S_corr: \xe1 # meta-a, solid block
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S_litcorr: \xe1 # meta-a, solid block
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S_litcorr: \xe1 # meta-a, solid block
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@@ -581,11 +582,12 @@ start: DECgraphics
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S_ndoor: \xfe # meta-~, centered dot
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S_ndoor: \xfe # meta-~, centered dot
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S_vodoor: \xe1 # meta-a, solid block
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S_vodoor: \xe1 # meta-a, solid block
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S_hodoor: \xe1 # meta-a, solid block
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S_hodoor: \xe1 # meta-a, solid block
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S_bars: \xfb # meta-{, small pi
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S_bars: \xfc # meta-|, not-equals (used to be pi)
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S_tree: \xe7 # meta-g, plus-or-minus
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S_tree: \xe7 # meta-g, plus-or-minus
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S_room: \xfe # meta-~, centered dot
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S_room: \xfe # meta-~, centered dot
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S_upladder: \xf9 # meta-y, less-than-or-equals
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S_upladder: \xf9 # meta-y, less-than-or-equals
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S_dnladder: \xfa # meta-z, greater-than-or-equals
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S_dnladder: \xfa # meta-z, greater-than-or-equals
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S_altar: \xfb # meta-{, pi (used to default to '_')
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S_pool: \xe0 # meta-\, diamond
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S_pool: \xe0 # meta-\, diamond
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S_ice: \xfe # meta-~, centered dot
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S_ice: \xfe # meta-~, centered dot
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S_lava: \xe0 # meta-\, diamond
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S_lava: \xe0 # meta-\, diamond
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@@ -604,27 +606,6 @@ start: DECgraphics
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S_explode8: \xf3 # meta-s, low horizontal line
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S_explode8: \xf3 # meta-s, low horizontal line
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finish
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finish
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#
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# This is commented out because specifying alternate default set isn't
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# implemented.
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#
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# DECgraphics_2: underscore (default for altar) can be hard to see if
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# hero or highlighted pet is on the spot below (south of) it, making
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# it look like part of slightly bigger block cursor. Bars are usually
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# within walls and we have something else for doorless doorway so '#'
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# for bars shouldn't be mistaken for the corridor symbol even by someone
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# used to DECgraphics, at least not often enough to pose a problem.
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# The pi symbol is small like lowercase but flat-topped like uppercase
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# so could represent a side view of a raised platform or table.
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#
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# start: DECgraphics_2
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# Defaults: DECgraphics # includes 'Handling: DEC'
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# Description: variation of DECgraphics (iron bars:#, altar:pi)
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# S_bars: '#' # (switch from pi to plain '#')
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# S_altar: \xfb # meta-{, pi (switch from underscore)
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# finish
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#
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start: MACgraphics
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start: MACgraphics
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# Description: (pre-OSX: obsolete?)
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# Description: (pre-OSX: obsolete?)
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# Restrictions: primary
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# Restrictions: primary
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@@ -1,4 +1,4 @@
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$NHDT-Branch: NetHack-3.6 $:$NHDT-Revision: 1.157 $ $NHDT-Date: 1572887643 2019/11/04 17:14:03 $
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$NHDT-Branch: NetHack-3.6 $:$NHDT-Revision: 1.159 $ $NHDT-Date: 1572892926 2019/11/04 18:42:06 $
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This fixes36.3 file is here to capture information about updates in the 3.6.x
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This fixes36.3 file is here to capture information about updates in the 3.6.x
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lineage following the release of 3.6.2 in May 2019. Please note, however,
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lineage following the release of 3.6.2 in May 2019. Please note, however,
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@@ -240,6 +240,8 @@ surviving death while polymorphed would yield "You are a <foo>" without
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'mksobj failure' commit resulted in wrong corpse types for dying monsters
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'mksobj failure' commit resulted in wrong corpse types for dying monsters
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a recent intended sanity check fix inadvertently bypassed placing
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a recent intended sanity check fix inadvertently bypassed placing
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a thrown chained ball back onto the floor
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a thrown chained ball back onto the floor
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in symset:curses, symbol S_tree was accidentally set to horizontal line where
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plus-or-minus sign was meant; also, change S_bars to not-equals sign
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curses: sometimes the message window would show a blank line after a prompt
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curses: sometimes the message window would show a blank line after a prompt
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curses: the change to show map in columns 1..79 instead of 2..80 made the
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curses: the change to show map in columns 1..79 instead of 2..80 made the
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highlight for '@' show up in the wrong place if clipped map had been
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highlight for '@' show up in the wrong place if clipped map had been
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@@ -391,9 +393,11 @@ curses+'perm_invent': since persistent inventory is narrow, strip off "a",
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curses+'curses': change the curses map display to use new symbol set 'curses'
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curses+'curses': change the curses map display to use new symbol set 'curses'
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instead of hard-coded values; it attempts to show IBMgraphics-style
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instead of hard-coded values; it attempts to show IBMgraphics-style
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map using DECgraphics characters; DECgraphics can also be used as-is
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map using DECgraphics characters; DECgraphics can also be used as-is
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fulfill a request from a blind player to have a unique overriding SYMBOL for pets
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fulfill a request from a blind player to have a unique overriding SYMBOL for
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and for the player
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pets and for the player
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ROGUESYMBOLS can be overridden in config files like SYMBOLS can
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ROGUESYMBOLS can be overridden in config files like SYMBOLS can
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in symset:DECgraphics, set S_altar to 'pi' (was default '_'), S_bars to
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not-equals sign (was 'pi')
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NetHack Community Patches (or Variation) Included
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NetHack Community Patches (or Variation) Included
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