bouncing zaps
As From a bug report, don't let bounces go past the edge of closed doors. His suggested patch included some redundancy, which I've removed.
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@@ -319,6 +319,7 @@ various missing or inappropriate "killed by" death messages
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second attack for two-weapon combat will miss if first knocks target away
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jousting effect no longer occurs every time riding character hits with lance
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skeletons should be able to wear the armor they're created with
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bouncing zaps should not bounce around the edge of closed doors
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Platform- and/or Interface-Specific Fixes
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