more set_corpsenm (trunk only)
Use set_corpsenm() in a few more places.
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@@ -137,7 +137,7 @@ boolean restore;
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would behave as if it remains unique */
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if (mnum == PM_DOPPELGANGER &&
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otmp->otyp == CORPSE)
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otmp->corpsenm = mnum;
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set_corpsenm(otmp, mnum);
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}
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} else if (otmp->otyp == AMULET_OF_YENDOR) {
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/* no longer the real Amulet */
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