From 803119a72b73e621ffb5c2ef1c89c1c8334bf62e Mon Sep 17 00:00:00 2001 From: PatR Date: Fri, 18 Dec 2020 18:04:34 -0800 Subject: [PATCH] callable venom Allow the two venoms to be given type names. Only matters if player manages to get either of them into inventory. --- src/do_name.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/do_name.c b/src/do_name.c index 8484419b4..7a053186f 100644 --- a/src/do_name.c +++ b/src/do_name.c @@ -1,4 +1,4 @@ -/* NetHack 3.7 do_name.c $NHDT-Date: 1606504240 2020/11/27 19:10:40 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.184 $ */ +/* NetHack 3.7 do_name.c $NHDT-Date: 1608343467 2020/12/19 02:04:27 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.185 $ */ /* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */ /*-Copyright (c) Pasi Kallinen, 2018. */ /* NetHack may be freely redistributed. See license for details. */ @@ -1335,7 +1335,7 @@ const char *name; static NEARDATA const char callable[] = { SCROLL_CLASS, POTION_CLASS, WAND_CLASS, RING_CLASS, AMULET_CLASS, - GEM_CLASS, SPBOOK_CLASS, ARMOR_CLASS, TOOL_CLASS, 0 + GEM_CLASS, SPBOOK_CLASS, ARMOR_CLASS, TOOL_CLASS, VENOM_CLASS, 0 }; boolean