diff --git a/doc/fixes35.0 b/doc/fixes35.0 index f2e513612..af7154f5c 100644 --- a/doc/fixes35.0 +++ b/doc/fixes35.0 @@ -317,6 +317,7 @@ applying a bullwhip while at very edge of map could target beyond edge, prevent temple priests and minions from wearing helms of opposite alignment 'D' drop command didn't handle 'u' choice correctly if the only unpaid items were inside containers +pearl rings shouldn't rust Platform- and/or Interface-Specific Fixes diff --git a/src/objects.c b/src/objects.c index beb88415d..a8837de6b 100644 --- a/src/objects.c +++ b/src/objects.c @@ -518,7 +518,7 @@ RING("aggravate monster", AGGRAVATE_MONSTER, "sapphire", RING("conflict", CONFLICT, "ruby", 300, 1, 0, 9, GEMSTONE, CLR_RED), RING("warning", WARNING, "diamond", 100, 1, 0,10, GEMSTONE, CLR_WHITE), RING("poison resistance", POISON_RES, "pearl", - 150, 1, 0, 4, IRON, CLR_WHITE), + 150, 1, 0, 4, BONE, CLR_WHITE), RING("fire resistance", FIRE_RES, "iron", 200, 1, 0, 5, IRON, HI_METAL), RING("cold resistance", COLD_RES, "brass", 150, 1, 0, 4, COPPER, HI_COPPER), RING("shock resistance", SHOCK_RES, "copper",