Merge 'curses-mouse_support' into NetHack-3.6
Fully support the mouse_support option for curses, via 'O' as well as via config file. At the moment, mouse_support:1 and mouse_support:2 are equivalent. Also, fix the screen-to-map coordinate translation. When the mouse is active and over the map, the pointer's cursor becomes a cross-hair (may very by platform) and the character cell chosen for a click seems to be a few pixels to the right of the center of the '+'.
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@@ -187,6 +187,7 @@ classify sources as released, beta, or work-in-progress via NH_DEVEL_STATUS
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if you reach the edge of a level (relatively uncommon) and try to move off,
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report that you can't go farther if the 'mention_walls' option is set
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wizard-mode: display effect to show where an unseen wished-for monster landed
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curses: enable latent mouse support for ncurses; status for PDCurses unknown
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curses+'perm_invent': since persistent inventory is narrow, strip off "a",
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"an", or "the" prefix on inventory entries shown there so that a tiny
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bit more of the interesting portion is visible
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