add some new, easier achievements
Introduce eight achievements that can be attained by more players. Entered Gnomish Mines - self explanatory Entered Mine Town - the town portion, not just the level Entered a shop - any tended shop on any level Entered a temple - likewise for temple Consulted the Oracle - bought at least one major or minor oracle Read a Discworld Novel - read at least one passage Entered Sokoban - like mines Entered the Big Room - not always possible since not always present The novel and bigroom ones aren't always achieveable since novels are only guaranteed if a book or scroll shop gets created and bigroom is only guaranteed in wizard mode. No one ever claimed that every possible achievement can be attained in a single game. (If one for entering the Fort Ludios level--or perhaps entering the Fort itself-- eventually gets add, that won't be possible in every game either.) The mine town one probably needs some tweaking. Two of the town's seven variants have no town boundary (despite a rectangular area of pre-defined map) and at present simply arriving on either of those levels is enough to be credited with the entered-town achievement. Bump EDITLEVEL because u.uachieved[] has increased in size. This time it has been expanded to the maximum that xlogfile's bitmask of achievements can handle, enough for up to 9 more achievements without another EDITLEVEL increment.
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@@ -2855,8 +2855,9 @@ heavy. It is rumored that some statues are not what they seem.
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%.pg
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Boulders occasionally block your path.
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You can push one forward when nothing blocks {\it its\/} path, or you can
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smash it into a pile of small rocks with breaking magic or a pick-exe.
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You can push one forward (by attempting to walk onto its spot)
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when nothing blocks {\it its\/} path, or you can
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smash it into a pile of small rocks with breaking magic or a pick-axe.
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Very large humanoids (giants and their ilk) have been known to pick up
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boulders and use them as missile weapons.
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@@ -3058,8 +3059,24 @@ in which you might accomplish them.
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\settowidth{\achwidth}{\tt Mines'~End~}
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\addtolength{\achwidth}{\labelsep}
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\blist{\leftmargin \achwidth \topsep 1mm \itemsep 0mm}
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%.PL Sokoban
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%.PL Shop
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\item[{\tt Shop}]
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Entered a shop.
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\item[{\tt Temple}]
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Entered a temple.
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\item[{\tt Mines}]
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Entered the Gnomish Mines.
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\item[{\tt Town}]
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Entered Mine Town.
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\item[{\tt Oracle}]
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Consulted the Oracle of Delphi.
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\item[{\tt Novel}]
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Read a passage from a Discworld Novel.
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\item[{\tt Sokoban}]
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Entered Sokoban.
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\item[{\tt "Big~Room"}]
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Entered the Big Room.
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\item[{\tt "Soko-Prize"}]
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Explored to the top of Sokoban and found a special item there.
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\item[{\tt Mines'~End}]
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Explored to the bottom of the Gnomish Mines and found a special item there.
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