H2162 - topten handling of long names
<Someone> reported that being killed by a monster with a long name can result in nethack going into an infinte loop printing spaces. Handle this by detecting attempts to wrap the topten output on a word that is too long and just inserting breaks in the middle of the word in this case.
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@@ -391,6 +391,7 @@ documentation tidbit: change Guidebook and in-game help for pickup_burden
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writing while blind no longer possible for books, might fail for scrolls
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blanking items in pools while blind shouldn't reveal new obj description
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for ones which had been seen before becoming blind
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avoid infinite loop in topten output when killed by long-named monster
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Platform- and/or Interface-Specific Fixes
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