provide way for developer to verify custom colors and symbols in effect

' #wizcustom
This commit is contained in:
nhmall
2024-03-25 20:42:48 -04:00
parent 058fc0cecf
commit 80fb1b5f54
5 changed files with 148 additions and 13 deletions

View File

@@ -1103,6 +1103,7 @@ extern int unicode_val(const char *);
extern int glyphrep(const char *) NONNULLARG1;
extern int match_glyph(char *) NONNULLARG1;
extern void dump_all_glyphids(FILE *fp) NONNULLARG1;
extern void wizcustom_glyphids(winid win);
extern void fill_glyphid_cache(void);
extern void free_glyphid_cache(void);
extern boolean glyphid_cache_status(void);
@@ -3690,6 +3691,7 @@ extern void cuss(struct monst *) NONNULLARG1;
/* ### wizcmds.c ### */
extern int wiz_custom(void);
extern int wiz_detect(void);
extern int wiz_flip_level(void);
extern int wiz_fuzzer(void);
@@ -3718,6 +3720,7 @@ extern int wiz_wish(void);
extern void makemap_remove_mons(void);
extern void wiz_levltyp_legend(void);
extern void wiz_map_levltyp(void);
extern void wizcustom_callback(winid win, int glyphnum, char *id);
#if (NH_DEVEL_STATUS != NH_STATUS_RELEASED) || defined(DEBUG)
extern int wiz_display_macros(void);
extern int wiz_mon_diff(void);