Make #wizmakemap handle unpaid items and punishment
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@@ -2127,6 +2127,7 @@ E void FDECL(store_savefileinfo, (int));
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/* ### shk.c ### */
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E void FDECL(setpaid, (struct monst *));
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E long FDECL(money2mon, (struct monst *, long));
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E void FDECL(money2u, (struct monst *, long));
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E void FDECL(shkgone, (struct monst *));
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