tty prompting fix and DUMPLOG of prompts+answers

Update DUMPLOG's message history to include player responses to
most queries.  For tty, both getlin() and yn_function().  For other
interfaces, only yn_function() is covered.  (It's intercepted by a
core routine that can take care of the logging; getlin() isn't.)
Also includes saved messages from previous session(s), for the
interfaces which support that (tty), to fill out the logging when
a game ends shortly after a save/restore cycle.

The tty interface was using pline() to display prompt strings.
Having 'MSGTYPE=hide "#"' or 'MSGTYPE=hide "yn"' in .nethackrc
would suppress many prompt strings (in the two examples mentioned,
entering extended commands or the vast majority of yes/no questions,
respectively) and generally lead to substantial confusion even if
done intentionally, so switch to putstr(WIN_MESSAGE) instead.
This commit is contained in:
PatR
2017-03-20 19:11:48 -07:00
parent a03d20d7ab
commit 82620d16f5
6 changed files with 102 additions and 24 deletions

View File

@@ -211,7 +211,7 @@ E int FDECL(isok, (int, int));
E int FDECL(get_adjacent_loc,
(const char *, const char *, XCHAR_P, XCHAR_P, coord *));
E const char *FDECL(click_to_cmd, (int, int, int));
E char FDECL(get_count, (char *, CHAR_P, long, long *));
E char FDECL(get_count, (char *, CHAR_P, long, long *, BOOLEAN_P));
#ifdef HANGUPHANDLING
E void FDECL(hangup, (int));
E void NDECL(end_of_input);