get rid of NetHack macro conflict with curses routine delay_output()
This commit is contained in:
@@ -122,7 +122,7 @@ mkcavearea(boolean rockit)
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}
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flush_screen(1); /* make sure the new glyphs shows up */
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delay_output();
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nh_delay_output();
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}
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if (!rockit && levl[u.ux][u.uy].typ == CORR) {
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@@ -1492,7 +1492,7 @@ zap_dig(void)
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break;
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room = &levl[zx][zy];
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tmp_at(zx, zy);
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delay_output(); /* wait a little bit */
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nh_delay_output(); /* wait a little bit */
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if (pitdig) { /* we are already in a pit if this is true */
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coord cc;
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+4
-4
@@ -1032,7 +1032,7 @@ shieldeff(coordxy x, coordxy y)
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for (i = 0; i < SHIELD_COUNT; i++) {
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show_glyph(x, y, cmap_to_glyph(shield_static[i]));
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flush_screen(1); /* make sure the glyph shows up */
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delay_output();
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nh_delay_output();
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}
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newsym(x, y); /* restore the old information */
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}
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@@ -1050,7 +1050,7 @@ tether_glyph(coordxy x, coordxy y)
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/*
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* tmp_at()
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*
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* Temporarily place glyphs on the screen. Do not call delay_output(). It
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* Temporarily place glyphs on the screen. Do not call nh_delay_output(). It
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* is up to the caller to decide if it wants to wait [presently, everyone
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* but explode() wants to delay].
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*
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@@ -1145,7 +1145,7 @@ tmp_at(coordxy x, coordxy y)
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show_glyph(tglyph->saved[i - 1].x,
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tglyph->saved[i - 1].y, tglyph->glyph);
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flush_screen(0); /* make sure it shows up */
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delay_output();
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nh_delay_output();
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}
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tglyph->sidx = 1;
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}
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@@ -1229,7 +1229,7 @@ flash_glyph_at(coordxy x, coordxy y, int tg, int rpt)
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for (i = 0; i < rpt; i++) {
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show_glyph(x, y, glyph[i % 2]);
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flush_screen(1);
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delay_output();
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nh_delay_output();
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}
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}
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+4
-4
@@ -971,7 +971,7 @@ hurtle_step(genericptr_t arg, coordxy x, coordxy y)
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if (--*range < 0) /* make sure our range never goes negative */
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*range = 0;
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if (*range != 0)
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delay_output();
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nh_delay_output();
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return TRUE;
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}
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@@ -1014,7 +1014,7 @@ mhurtle_step(genericptr_t arg, coordxy x, coordxy y)
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vision_recalc(0); /* new location => different lines of sight */
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}
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flush_screen(1);
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delay_output();
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nh_delay_output();
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set_apparxy(mon);
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if (is_waterwall(x, y))
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return FALSE;
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@@ -1411,7 +1411,7 @@ sho_obj_return_to_u(struct obj *obj)
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tmp_at(DISP_FLASH, obj_to_glyph(obj, rn2_on_display_rng));
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while (isok(x,y) && (x != u.ux || y != u.uy)) {
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tmp_at(x, y);
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delay_output();
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nh_delay_output();
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x -= u.dx;
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y -= u.dy;
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}
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@@ -1707,7 +1707,7 @@ throwit(struct obj *obj,
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|| obj->oclass == VENOM_CLASS) {
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tmp_at(DISP_FLASH, obj_to_glyph(obj, rn2_on_display_rng));
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tmp_at(gb.bhitpos.x, gb.bhitpos.y);
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delay_output();
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nh_delay_output();
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tmp_at(DISP_END, 0);
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breakmsg(obj, cansee(gb.bhitpos.x, gb.bhitpos.y));
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breakobj(obj, gb.bhitpos.x, gb.bhitpos.y, TRUE, TRUE);
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+4
-4
@@ -415,7 +415,7 @@ explode(
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cmap_to_glyph(shield_static[k]));
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}
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curs_on_u(); /* will flush screen and output */
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delay_output();
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nh_delay_output();
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}
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/* Cover last shield glyph with blast symbol. */
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@@ -430,8 +430,8 @@ explode(
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}
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} else { /* delay a little bit. */
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delay_output();
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delay_output();
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nh_delay_output();
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nh_delay_output();
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}
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tmp_at(DISP_END, 0); /* clear the explosion */
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@@ -871,7 +871,7 @@ scatter(coordxy sx, coordxy sy, /* location of objects to scatter */
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} else {
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if (scflags & VIS_EFFECTS) {
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/* tmp_at(gb.bhitpos.x, gb.bhitpos.y); */
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/* delay_output(); */
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/* nh_delay_output(); */
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}
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}
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stmp->ox = gb.bhitpos.x;
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+13
-13
@@ -1322,10 +1322,10 @@ findtravelpath(int mode)
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for (i = 0; i < nn; ++i) {
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tmp_at(travelstepx[1 - set][i], travelstepy[1 - set][i]);
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}
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delay_output();
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nh_delay_output();
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if (flags.runmode == RUN_CRAWL) {
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delay_output();
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delay_output();
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nh_delay_output();
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nh_delay_output();
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}
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tmp_at(DISP_END, 0);
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}
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@@ -1381,12 +1381,12 @@ findtravelpath(int mode)
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/* Use of warning glyph is arbitrary. It stands out. */
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tmp_at(DISP_ALL, warning_to_glyph(2));
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tmp_at(px, py);
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delay_output();
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nh_delay_output();
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if (flags.runmode == RUN_CRAWL) {
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delay_output();
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delay_output();
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delay_output();
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delay_output();
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nh_delay_output();
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nh_delay_output();
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nh_delay_output();
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nh_delay_output();
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}
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tmp_at(DISP_END, 0);
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}
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@@ -2623,12 +2623,12 @@ runmode_delay_output(void)
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/* moveloop() suppresses time_botl when running */
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iflags.time_botl = flags.time;
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curs_on_u();
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delay_output();
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nh_delay_output();
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if (flags.runmode == RUN_CRAWL) {
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delay_output();
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delay_output();
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delay_output();
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delay_output();
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nh_delay_output();
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nh_delay_output();
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nh_delay_output();
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nh_delay_output();
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}
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}
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}
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+1
-1
@@ -282,7 +282,7 @@ show_transient_light(struct obj *obj, coordxy x, coordxy y)
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}
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if (obj) { /* take thrown/kicked candle or lamp off the map */
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delay_output();
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nh_delay_output();
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remove_object(obj);
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}
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}
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+2
-2
@@ -343,7 +343,7 @@ md_rush(struct monst *md,
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place_monster(md, fx, fy); /* put md down */
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newsym(fx, fy); /* see it */
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flush_screen(0); /* make sure md shows up */
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delay_output(); /* wait a little bit */
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nh_delay_output(); /* wait a little bit */
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/* Remove md from the dungeon. Restore original mon, if necessary. */
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remove_monster(fx, fy);
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@@ -380,7 +380,7 @@ md_rush(struct monst *md,
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place_monster(md, fx, fy); /* place at final spot */
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newsym(fx, fy);
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flush_screen(0);
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delay_output(); /* wait a little bit */
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nh_delay_output(); /* wait a little bit */
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return TRUE;
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}
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+1
-1
@@ -2001,7 +2001,7 @@ mkinvokearea(void)
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}
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flush_screen(1); /* make sure the new glyphs shows up */
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delay_output();
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nh_delay_output();
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}
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You("are standing at the top of a stairwell leading down!");
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+2
-2
@@ -757,10 +757,10 @@ m_throw(
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break;
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}
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tmp_at(gb.bhitpos.x, gb.bhitpos.y);
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delay_output();
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nh_delay_output();
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}
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tmp_at(gb.bhitpos.x, gb.bhitpos.y);
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delay_output();
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nh_delay_output();
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tmp_at(DISP_END, 0);
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gm.mesg_given = 0; /* reset */
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@@ -3680,7 +3680,7 @@ shkcatch(
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the(xname(obj)));
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if (!canspotmon(shkp))
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map_invisible(x, y);
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delay_output();
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nh_delay_output();
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mark_synch();
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}
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subfrombill(obj, shkp);
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+1
-1
@@ -2943,7 +2943,7 @@ launch_obj(
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/* dstage@u.washington.edu -- Delay only if hero sees it */
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if (cansee(gb.bhitpos.x, gb.bhitpos.y))
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while (tmp-- > 0)
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delay_output();
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nh_delay_output();
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gb.bhitpos.x += dx;
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gb.bhitpos.y += dy;
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+2
-2
@@ -4605,8 +4605,8 @@ start_engulf(struct monst *mdef)
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You("%s %s%s!",
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u_digest ? "swallow" : u_enfold ? "enclose" : "engulf",
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mon_nam(mdef), u_digest ? " whole" : "");
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delay_output();
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delay_output();
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nh_delay_output();
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nh_delay_output();
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}
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static void
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+1
-1
@@ -562,7 +562,7 @@ static struct window_procs hup_procs = {
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hup_int_ndecl, /* doprev_message */
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hup_yn_function, hup_getlin, hup_int_ndecl, /* get_ext_cmd */
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hup_void_fdecl_int, /* number_pad */
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hup_void_ndecl, /* delay_output */
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hup_void_ndecl, /* nh_delay_output */
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#ifdef CHANGE_COLOR
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hup_change_color,
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#ifdef MAC
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@@ -3772,7 +3772,7 @@ bhit(
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newsym(x, y);
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}
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tmp_at(gb.bhitpos.x, gb.bhitpos.y);
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delay_output();
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nh_delay_output();
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/* kicked objects fall in pools */
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if ((weapon == KICKED_WEAPON)
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&& (is_pool(gb.bhitpos.x, gb.bhitpos.y)
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@@ -3891,7 +3891,7 @@ boomhit(struct obj *obj, coordxy dx, coordxy dy)
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}
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}
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tmp_at(gb.bhitpos.x, gb.bhitpos.y);
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delay_output();
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nh_delay_output();
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if (IS_SINK(levl[gb.bhitpos.x][gb.bhitpos.y].typ)) {
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Soundeffect(se_boomerang_klonk, 75);
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if (!Deaf)
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@@ -4467,7 +4467,7 @@ dobuzz(
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if (ZAP_POS(levl[sx][sy].typ)
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|| (isok(lsx, lsy) && cansee(lsx, lsy)))
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tmp_at(sx, sy);
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delay_output(); /* wait a little */
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nh_delay_output(); /* wait a little */
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}
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/* hit() and miss() need gb.bhitpos to match the target */
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