get rid of NetHack macro conflict with curses routine delay_output()
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@@ -3772,7 +3772,7 @@ bhit(
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newsym(x, y);
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}
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tmp_at(gb.bhitpos.x, gb.bhitpos.y);
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delay_output();
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nh_delay_output();
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/* kicked objects fall in pools */
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if ((weapon == KICKED_WEAPON)
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&& (is_pool(gb.bhitpos.x, gb.bhitpos.y)
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@@ -3891,7 +3891,7 @@ boomhit(struct obj *obj, coordxy dx, coordxy dy)
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}
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}
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tmp_at(gb.bhitpos.x, gb.bhitpos.y);
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delay_output();
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nh_delay_output();
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if (IS_SINK(levl[gb.bhitpos.x][gb.bhitpos.y].typ)) {
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Soundeffect(se_boomerang_klonk, 75);
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if (!Deaf)
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@@ -4467,7 +4467,7 @@ dobuzz(
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if (ZAP_POS(levl[sx][sy].typ)
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|| (isok(lsx, lsy) && cansee(lsx, lsy)))
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tmp_at(sx, sy);
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delay_output(); /* wait a little */
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nh_delay_output(); /* wait a little */
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}
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/* hit() and miss() need gb.bhitpos to match the target */
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