ceiling hiders vs '>'
Poly'd hero hiding on the ceiling was told "you can't go down here" if using '>' at a spot that didn't have down stairs, trap door, hole, or pit. Let '>' bring a ceiling hider out of hiding; lurker above resumes flying, piercer falls to floor or whatever is underneath it.
This commit is contained in:
13
src/objnam.c
13
src/objnam.c
@@ -1,4 +1,4 @@
|
||||
/* NetHack 3.6 objnam.c $NHDT-Date: 1576635242 2019/12/18 02:14:02 $ $NHDT-Branch: NetHack-3.6 $:$NHDT-Revision: 1.256 $ */
|
||||
/* NetHack 3.6 objnam.c $NHDT-Date: 1576638500 2019/12/18 03:08:20 $ $NHDT-Branch: NetHack-3.6 $:$NHDT-Revision: 1.257 $ */
|
||||
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
|
||||
/*-Copyright (c) Robert Patrick Rankin, 2011. */
|
||||
/* NetHack may be freely redistributed. See license for details. */
|
||||
@@ -3733,7 +3733,7 @@ struct obj *no_wish;
|
||||
del_engr_at(x, y);
|
||||
pline("A pool of molten lava.");
|
||||
if (!(Levitation || Flying))
|
||||
(void) lava_effects();
|
||||
pooleffects(FALSE);
|
||||
madeterrain = TRUE;
|
||||
} else if (!BSTRCMPI(bp, p - 5, "altar")) {
|
||||
aligntyp al;
|
||||
@@ -3770,12 +3770,15 @@ struct obj *no_wish;
|
||||
}
|
||||
|
||||
if (madeterrain) {
|
||||
feel_newsym(x, y);
|
||||
if (u.uinwater && !is_pool(x, y)) {
|
||||
feel_newsym(x, y); /* map the spot where the wish occurred */
|
||||
/* hero started at <x,y> but might not be there anymore (create
|
||||
lava, decline to die, and get teleported away to safety) */
|
||||
if (u.uinwater && !is_pool(u.ux, u.uy)) {
|
||||
u.uinwater = 0; /* leave the water */
|
||||
docrt();
|
||||
vision_full_recalc = 1;
|
||||
} else if (u.utrap && u.utraptype == TT_LAVA && !is_lava(x, y)) {
|
||||
} else if (u.utrap && u.utraptype == TT_LAVA
|
||||
&& !is_lava(u.ux, u.uy)) {
|
||||
reset_utrap(FALSE);
|
||||
}
|
||||
/* cast 'const' away; caller won't modify this */
|
||||
|
||||
Reference in New Issue
Block a user