Conway
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@@ -338,6 +338,9 @@ boolean resuming;
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}
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}
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restore_attrib();
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/* XXX This should be recoded to use something like regions - a list of
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* things that are active and need to be handled that is dynamically
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* maintained and not a list of special cases. */
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/* underwater and waterlevel vision are done here */
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if (Is_waterlevel(&u.uz) || Is_airlevel(&u.uz))
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movebubbles();
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@@ -348,6 +351,11 @@ boolean resuming;
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/* vision while buried done here */
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else if (u.uburied)
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under_ground(0);
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#ifdef CONWAY
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if (level.flags.conway){
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conway_update();
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}
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#endif
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/* when immobile, count is in turns */
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if (multi < 0) {
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