Merge branch 'NetHack-3.6'

This commit is contained in:
nhmall
2019-10-27 12:01:38 -04:00
5 changed files with 77 additions and 45 deletions

View File

@@ -1,4 +1,4 @@
$NHDT-Branch: NetHack-3.6 $:$NHDT-Revision: 1.145 $ $NHDT-Date: 1571531885 2019/10/20 00:38:05 $
$NHDT-Branch: NetHack-3.6 $:$NHDT-Revision: 1.149 $ $NHDT-Date: 1572141706 2019/10/27 02:01:46 $
This fixes36.3 file is here to capture information about updates in the 3.6.x
lineage following the release of 3.6.2 in May 2019. Please note, however,
@@ -204,6 +204,10 @@ grammar correction for "That walking shoes is really a small mimic" when
applying a stethoscope
mimic immitating a slime mold would change fruit type when player assigned new
named fruit
parsing for the argument to 'scores' option was sloppy; "3a/o" (slash) and
"3a 1o" (space and digit one, not lowercase L) both worked but "3a o"
(just space) was supposed to but didn't
wizmakemap could leave genocided monsters on map
Fixes to Post-3.6.2 Problems that Were Exposed Via git Repository
@@ -251,6 +255,8 @@ EDIT_GETLIN: when naming an object or a monster use the existing name, if
EDIT_GETLIN: using 'O' to set message types or menu colors was overloading the
answer buffer with other stuff, resulting in bogus default response
during repeat prompting
EDIT_GETLIN: for paranoid confirmation, if answer was neither "yes" nor "no",
don't supply the rejected answer as the default when retrying
curses: very tall menus tried to use selector characters a-z, A-Z, and 0-9,
but 0-9 should be reserved for counts and if the display was tall
enough for more than 62 entries, arbitrary ASCII punctuation got used