Merge branch 'NetHack-3.6'
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@@ -1,4 +1,4 @@
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$NHDT-Branch: NetHack-3.6 $:$NHDT-Revision: 1.145 $ $NHDT-Date: 1571531885 2019/10/20 00:38:05 $
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$NHDT-Branch: NetHack-3.6 $:$NHDT-Revision: 1.149 $ $NHDT-Date: 1572141706 2019/10/27 02:01:46 $
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This fixes36.3 file is here to capture information about updates in the 3.6.x
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lineage following the release of 3.6.2 in May 2019. Please note, however,
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@@ -204,6 +204,10 @@ grammar correction for "That walking shoes is really a small mimic" when
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applying a stethoscope
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mimic immitating a slime mold would change fruit type when player assigned new
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named fruit
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parsing for the argument to 'scores' option was sloppy; "3a/o" (slash) and
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"3a 1o" (space and digit one, not lowercase L) both worked but "3a o"
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(just space) was supposed to but didn't
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wizmakemap could leave genocided monsters on map
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Fixes to Post-3.6.2 Problems that Were Exposed Via git Repository
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@@ -251,6 +255,8 @@ EDIT_GETLIN: when naming an object or a monster use the existing name, if
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EDIT_GETLIN: using 'O' to set message types or menu colors was overloading the
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answer buffer with other stuff, resulting in bogus default response
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during repeat prompting
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EDIT_GETLIN: for paranoid confirmation, if answer was neither "yes" nor "no",
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don't supply the rejected answer as the default when retrying
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curses: very tall menus tried to use selector characters a-z, A-Z, and 0-9,
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but 0-9 should be reserved for counts and if the display was tall
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enough for more than 62 entries, arbitrary ASCII punctuation got used
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