update a couple of lagging 3.6 references
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@@ -3329,12 +3329,12 @@ The file may not exist, but it is a normal ASCII text file and
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can be created with any text editor.
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.pg
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On Windows, it is \(lq.nethackrc\(rq in the folder
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\(lq\\%USERPROFILE%\\NetHack\\3.6\(rq. The file may not exist,
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\(lq\\%USERPROFILE%\\NetHack\\3.7\(rq. The file may not exist,
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but it is a normal ASCII text file can can be created with any
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text editor.
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After running NetHack for the first time, you should find a default
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template for the configuration file named \(lq.nethackrc.template\(rq
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in \(lq\\%USERPROFILE%\\NetHack\\3.6\(rq.
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in \(lq\\%USERPROFILE%\\NetHack\\3.7\(rq.
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If you had not created the configuration file, NetHack will create
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the configuration file for you using the default template file.
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.pg
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@@ -5020,7 +5020,7 @@ An entry that maps a sound file to a user-specified message pattern.
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Each SOUND entry is broken down into the following parts:
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.PS "sound index"
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.PL MESG
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message window mapping (the only one supported in 3.6);
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message window mapping (the only one supported in 3.7);
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.PL pattern
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the pattern to match;
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.PL "sound file"
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@@ -5618,7 +5618,7 @@ if your game is compiled with DUMPLOG. Allows the following placeholders:
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.PL %%
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literal \(oq\f(CR%\fP\(cq
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.PL %v
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version (eg. \(lq\f(CR3.6.3\-0\fP\(rq)
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version (eg. \(lq\f(CR3.7.0\-0\fP\(rq)
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.PL %u
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game UID
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.PL %t
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