update a couple of lagging 3.6 references
This commit is contained in:
+1
-1
@@ -1,4 +1,4 @@
|
|||||||
NetHack History file for release 3.6
|
NetHack History file for release 3.7
|
||||||
|
|
||||||
Behold, mortal, the origins of NetHack...
|
Behold, mortal, the origins of NetHack...
|
||||||
|
|
||||||
|
|||||||
+4
-4
@@ -3329,12 +3329,12 @@ The file may not exist, but it is a normal ASCII text file and
|
|||||||
can be created with any text editor.
|
can be created with any text editor.
|
||||||
.pg
|
.pg
|
||||||
On Windows, it is \(lq.nethackrc\(rq in the folder
|
On Windows, it is \(lq.nethackrc\(rq in the folder
|
||||||
\(lq\\%USERPROFILE%\\NetHack\\3.6\(rq. The file may not exist,
|
\(lq\\%USERPROFILE%\\NetHack\\3.7\(rq. The file may not exist,
|
||||||
but it is a normal ASCII text file can can be created with any
|
but it is a normal ASCII text file can can be created with any
|
||||||
text editor.
|
text editor.
|
||||||
After running NetHack for the first time, you should find a default
|
After running NetHack for the first time, you should find a default
|
||||||
template for the configuration file named \(lq.nethackrc.template\(rq
|
template for the configuration file named \(lq.nethackrc.template\(rq
|
||||||
in \(lq\\%USERPROFILE%\\NetHack\\3.6\(rq.
|
in \(lq\\%USERPROFILE%\\NetHack\\3.7\(rq.
|
||||||
If you had not created the configuration file, NetHack will create
|
If you had not created the configuration file, NetHack will create
|
||||||
the configuration file for you using the default template file.
|
the configuration file for you using the default template file.
|
||||||
.pg
|
.pg
|
||||||
@@ -5020,7 +5020,7 @@ An entry that maps a sound file to a user-specified message pattern.
|
|||||||
Each SOUND entry is broken down into the following parts:
|
Each SOUND entry is broken down into the following parts:
|
||||||
.PS "sound index"
|
.PS "sound index"
|
||||||
.PL MESG
|
.PL MESG
|
||||||
message window mapping (the only one supported in 3.6);
|
message window mapping (the only one supported in 3.7);
|
||||||
.PL pattern
|
.PL pattern
|
||||||
the pattern to match;
|
the pattern to match;
|
||||||
.PL "sound file"
|
.PL "sound file"
|
||||||
@@ -5618,7 +5618,7 @@ if your game is compiled with DUMPLOG. Allows the following placeholders:
|
|||||||
.PL %%
|
.PL %%
|
||||||
literal \(oq\f(CR%\fP\(cq
|
literal \(oq\f(CR%\fP\(cq
|
||||||
.PL %v
|
.PL %v
|
||||||
version (eg. \(lq\f(CR3.6.3\-0\fP\(rq)
|
version (eg. \(lq\f(CR3.7.0\-0\fP\(rq)
|
||||||
.PL %u
|
.PL %u
|
||||||
game UID
|
game UID
|
||||||
.PL %t
|
.PL %t
|
||||||
|
|||||||
+4
-4
@@ -3599,12 +3599,12 @@ can be created with any text editor.\\
|
|||||||
|
|
||||||
%.lp ""
|
%.lp ""
|
||||||
On Windows, it is \mbox{``.nethackrc''} in the folder
|
On Windows, it is \mbox{``.nethackrc''} in the folder
|
||||||
\mbox{{``\%USERPROFILE\%\textbackslash NetHack\textbackslash 3.6''}}. The
|
\mbox{{``\%USERPROFILE\%\textbackslash NetHack\textbackslash 3.7''}}. The
|
||||||
file may not exist, but it is a normal ASCII text file and can be created
|
file may not exist, but it is a normal ASCII text file and can be created
|
||||||
with any text editor.
|
with any text editor.
|
||||||
After runing {\it NetHack\/} for the first time, you should find a default
|
After runing {\it NetHack\/} for the first time, you should find a default
|
||||||
template for ths configuration file named \mbox{``.nethackrc.template''} in
|
template for ths configuration file named \mbox{``.nethackrc.template''} in
|
||||||
\mbox{{``\%USERPROFILE\%\textbackslash NetHack\textbackslash 3.6''}}.
|
\mbox{{``\%USERPROFILE\%\textbackslash NetHack\textbackslash 3.7''}}.
|
||||||
If you had not created the configuration file, {\it NetHack\/} will create
|
If you had not created the configuration file, {\it NetHack\/} will create
|
||||||
the configuration file for you using the default template file.
|
the configuration file for you using the default template file.
|
||||||
|
|
||||||
@@ -5555,7 +5555,7 @@ Each SOUND entry is broken down into the following parts:
|
|||||||
|
|
||||||
%.sd
|
%.sd
|
||||||
%.si
|
%.si
|
||||||
{\tt MESG } --- message window mapping (the only one supported in 3.6);\\
|
{\tt MESG } --- message window mapping (the only one supported in 3.7);\\
|
||||||
{\tt pattern } --- the pattern to match;\\
|
{\tt pattern } --- the pattern to match;\\
|
||||||
{\tt sound file } --- the sound file to play;\\
|
{\tt sound file } --- the sound file to play;\\
|
||||||
{\tt volume } --- the volume to be set while playing the sound file;\\
|
{\tt volume } --- the volume to be set while playing the sound file;\\
|
||||||
@@ -6188,7 +6188,7 @@ if your game is compiled with DUMPLOG. Allows the following placeholders:
|
|||||||
%.sd
|
%.sd
|
||||||
%.si
|
%.si
|
||||||
{\tt \%\%} --- literal `{\tt \%}'\\
|
{\tt \%\%} --- literal `{\tt \%}'\\
|
||||||
{\tt \%v} --- version (eg. ``{\tt 3.6.3-0}'')\\
|
{\tt \%v} --- version (eg. ``{\tt 3.7.0-0}'')\\
|
||||||
{\tt \%u} --- game UID\\
|
{\tt \%u} --- game UID\\
|
||||||
{\tt \%t} --- game start time, UNIX timestamp format\\
|
{\tt \%t} --- game start time, UNIX timestamp format\\
|
||||||
{\tt \%T} --- current time, UNIX timestamp format\\
|
{\tt \%T} --- current time, UNIX timestamp format\\
|
||||||
|
|||||||
Reference in New Issue
Block a user