diff --git a/doc/fixes36.4 b/doc/fixes36.4 index c49854d28..d42e88c86 100644 --- a/doc/fixes36.4 +++ b/doc/fixes36.4 @@ -1,4 +1,4 @@ -$NHDT-Branch: NetHack-3.6 $:$NHDT-Revision: 1.2 $ $NHDT-Date: 1576281514 2019/12/13 23:58:34 $ +$NHDT-Branch: NetHack-3.6 $:$NHDT-Revision: 1.3 $ $NHDT-Date: 1576282492 2019/12/14 00:14:52 $ This fixes36.4 file is here to capture information about updates in the 3.6.x lineage following the release of 3.6.3 in December 2019. Hypothetical version @@ -11,6 +11,9 @@ GDBPATH and GREPPATH from sysconf or -D... on compilation command line were at end of game when that was enabled fix the article used in the message when your steed encounters a polymorph trap alloc teleporting onto the vibrating square +message "your knapsack can't accomodate any more items" when picking stuff up + or removing such from container was inaccurate if there was some gold + pending; vary the message rather than add more convoluted pickup code dozen-ish assorted spelling/typo fixes in messages and source comments diff --git a/src/pickup.c b/src/pickup.c index cd0fd118b..76f35aa8b 100644 --- a/src/pickup.c +++ b/src/pickup.c @@ -1,4 +1,4 @@ -/* NetHack 3.6 pickup.c $NHDT-Date: 1570566381 2019/10/08 20:26:21 $ $NHDT-Branch: NetHack-3.6 $:$NHDT-Revision: 1.235 $ */ +/* NetHack 3.6 pickup.c $NHDT-Date: 1576282488 2019/12/14 00:14:48 $ $NHDT-Branch: NetHack-3.6 $:$NHDT-Revision: 1.237 $ */ /* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */ /*-Copyright (c) Robert Patrick Rankin, 2012. */ /* NetHack may be freely redistributed. See license for details. */ @@ -1424,7 +1424,14 @@ boolean telekinesis; /* [exception for gold coins will have to change if silver/copper ones ever get implemented] */ && inv_cnt(FALSE) >= 52 && !merge_choice(invent, obj)) { - Your("knapsack cannot accommodate any more items."); + /* if there is some gold here (and we haven't already skipped it), + we aren't limited by the 52 item limit for it, but caller and + "grandcaller" aren't prepared to skip stuff and then pickup + just gold, so the best we can do here is vary the message */ + Your("knapsack cannot accommodate any more items%s.", + /* floor follows by nexthere, otherwise container so by nobj */ + nxtobj(obj, GOLD_PIECE, (boolean) (obj->where == OBJ_FLOOR)) + ? " (except gold)" : ""); result = -1; /* nothing lifted */ } else { result = 1;