intrinsics revamp (trunk only)

Simplify many of the intrinsics macros from
  #define xxx_resistance (Hxxx || Exxx || resists_xxx(&youmonst))
down to
  #define xxx_resistance (Hxxx || Exxx)
by setting or clearing an extra bit in Hxxx during polymorph so that the
resists_xxx() check becomes implicit.

     Unfornately there were lots of places in the code that treat Hxxx
as a timeout number--primarily for Stunned, Confused, and Hallucination;
Stunned happens to be one of the revised macros--rather than as a bit
mask, so this patch needed a lot more changes than originally antipated.
This commit is contained in:
nethack.rankin
2011-10-01 00:25:57 +00:00
parent cd8eefb622
commit 84f02bd336
24 changed files with 231 additions and 191 deletions

View File

@@ -17,6 +17,8 @@
* EXxx refers to extrinsic bitfields from worn objects.
* BXxx refers to the cause of the property being blocked.
* Xxx refers to any source, including polymorph forms.
* [Post-3.4.3: HXxx now includes a FROMFORM bit to handle
* intrinsic conferred by being polymorphed.]
*/
@@ -27,68 +29,60 @@
/* With intrinsics and extrinsics */
#define HFire_resistance u.uprops[FIRE_RES].intrinsic
#define EFire_resistance u.uprops[FIRE_RES].extrinsic
#define Fire_resistance (HFire_resistance || EFire_resistance || \
resists_fire(&youmonst))
#define Fire_resistance (HFire_resistance || EFire_resistance)
#define HCold_resistance u.uprops[COLD_RES].intrinsic
#define ECold_resistance u.uprops[COLD_RES].extrinsic
#define Cold_resistance (HCold_resistance || ECold_resistance || \
resists_cold(&youmonst))
#define Cold_resistance (HCold_resistance || ECold_resistance)
#define HSleep_resistance u.uprops[SLEEP_RES].intrinsic
#define ESleep_resistance u.uprops[SLEEP_RES].extrinsic
#define Sleep_resistance (HSleep_resistance || ESleep_resistance || \
resists_sleep(&youmonst))
#define Sleep_resistance (HSleep_resistance || ESleep_resistance)
#define HDisint_resistance u.uprops[DISINT_RES].intrinsic
#define EDisint_resistance u.uprops[DISINT_RES].extrinsic
#define Disint_resistance (HDisint_resistance || EDisint_resistance || \
resists_disint(&youmonst))
#define Disint_resistance (HDisint_resistance || EDisint_resistance)
#define HShock_resistance u.uprops[SHOCK_RES].intrinsic
#define EShock_resistance u.uprops[SHOCK_RES].extrinsic
#define Shock_resistance (HShock_resistance || EShock_resistance || \
resists_elec(&youmonst))
#define Shock_resistance (HShock_resistance || EShock_resistance)
#define HPoison_resistance u.uprops[POISON_RES].intrinsic
#define EPoison_resistance u.uprops[POISON_RES].extrinsic
#define Poison_resistance (HPoison_resistance || EPoison_resistance || \
resists_poison(&youmonst))
#define Poison_resistance (HPoison_resistance || EPoison_resistance)
#define HDrain_resistance u.uprops[DRAIN_RES].intrinsic
#define EDrain_resistance u.uprops[DRAIN_RES].extrinsic
#define Drain_resistance (HDrain_resistance || EDrain_resistance || \
resists_drli(&youmonst))
#define Drain_resistance (HDrain_resistance || EDrain_resistance)
/* Hxxx due to FROMFORM only */
#define HAntimagic u.uprops[ANTIMAGIC].intrinsic
#define EAntimagic u.uprops[ANTIMAGIC].extrinsic
#define Antimagic (HAntimagic || EAntimagic)
#define HAcid_resistance u.uprops[ACID_RES].intrinsic
#define EAcid_resistance u.uprops[ACID_RES].extrinsic
#define Acid_resistance (HAcid_resistance || EAcid_resistance)
#define HStone_resistance u.uprops[STONE_RES].intrinsic
#define EStone_resistance u.uprops[STONE_RES].extrinsic
#define Stone_resistance (HStone_resistance || EStone_resistance)
/* Intrinsics only */
#define HSick_resistance u.uprops[SICK_RES].intrinsic
#define Sick_resistance (HSick_resistance || \
youmonst.data->mlet == S_FUNGUS || \
youmonst.data == &mons[PM_GHOUL] || \
defends(AD_DISE,uwep))
#define Invulnerable u.uprops[INVULNERABLE].intrinsic /* [Tom] */
/* Extrinsics only */
#define EAntimagic u.uprops[ANTIMAGIC].extrinsic
#define Antimagic (EAntimagic || \
(Upolyd && resists_magm(&youmonst)))
#define EAcid_resistance u.uprops[ACID_RES].extrinsic
#define Acid_resistance (EAcid_resistance || resists_acid(&youmonst))
#define EStone_resistance u.uprops[STONE_RES].extrinsic
#define Stone_resistance (EStone_resistance || resists_ston(&youmonst))
/*** Troubles ***/
/* Pseudo-property */
#define Punished (uball)
#define Punished (uball != 0)
/* Those implemented solely as timeouts (we use just intrinsic) */
#define HStun u.uprops[STUNNED].intrinsic
#define Stunned (HStun || u.umonnum == PM_STALKER || \
youmonst.data->mlet == S_BAT)
/* Note: birds will also be stunned */
#define Stunned HStun
#define HConfusion u.uprops[CONFUSION].intrinsic
#define Confusion HConfusion
@@ -111,11 +105,11 @@
#define Glib u.uprops[GLIB].intrinsic
#define Slimed u.uprops[SLIMED].intrinsic /* [Tom] */
/* Hallucination is solely a timeout; its resistance is extrinsic */
/* Hallucination is solely a timeout */
#define HHallucination u.uprops[HALLUC].intrinsic
#define HHalluc_resistance u.uprops[HALLUC_RES].intrinsic
#define EHalluc_resistance u.uprops[HALLUC_RES].extrinsic
#define Halluc_resistance (EHalluc_resistance || \
(Upolyd && dmgtype(youmonst.data, AD_HALU)))
#define Halluc_resistance (HHalluc_resistance || EHalluc_resistance)
#define Hallucination (HHallucination && !Halluc_resistance)
/* Timeout, plus a worn mask */
@@ -143,13 +137,11 @@
/*** Vision and senses ***/
#define HSee_invisible u.uprops[SEE_INVIS].intrinsic
#define ESee_invisible u.uprops[SEE_INVIS].extrinsic
#define See_invisible (HSee_invisible || ESee_invisible || \
perceives(youmonst.data))
#define See_invisible (HSee_invisible || ESee_invisible)
#define HTelepat u.uprops[TELEPAT].intrinsic
#define ETelepat u.uprops[TELEPAT].extrinsic
#define Blind_telepat (HTelepat || ETelepat || \
telepathic(youmonst.data))
#define Blind_telepat (HTelepat || ETelepat)
#define Unblind_telepat (ETelepat)
#define HWarning u.uprops[WARNING].intrinsic
@@ -171,13 +163,12 @@
#define HClairvoyant u.uprops[CLAIRVOYANT].intrinsic
#define EClairvoyant u.uprops[CLAIRVOYANT].extrinsic
#define BClairvoyant u.uprops[CLAIRVOYANT].blocked
#define Clairvoyant ((HClairvoyant || EClairvoyant) &&\
#define Clairvoyant ((HClairvoyant || EClairvoyant) && \
!BClairvoyant)
#define HInfravision u.uprops[INFRAVISION].intrinsic
#define EInfravision u.uprops[INFRAVISION].extrinsic
#define Infravision (HInfravision || EInfravision || \
infravision(youmonst.data))
#define Infravision (HInfravision || EInfravision)
#define HDetect_monsters u.uprops[DETECT_MONSTERS].intrinsic
#define EDetect_monsters u.uprops[DETECT_MONSTERS].extrinsic
@@ -190,8 +181,7 @@
#define HInvis u.uprops[INVIS].intrinsic
#define EInvis u.uprops[INVIS].extrinsic
#define BInvis u.uprops[INVIS].blocked
#define Invis ((HInvis || EInvis || \
pm_invisible(youmonst.data)) && !BInvis)
#define Invis ((HInvis || EInvis) && !BInvis)
#define Invisible (Invis && !See_invisible)
/* Note: invisibility also hides inventory and steed */
@@ -219,31 +209,28 @@
#define HTeleportation u.uprops[TELEPORT].intrinsic
#define ETeleportation u.uprops[TELEPORT].extrinsic
#define Teleportation (HTeleportation || ETeleportation || \
can_teleport(youmonst.data))
#define Teleportation (HTeleportation || ETeleportation)
#define HTeleport_control u.uprops[TELEPORT_CONTROL].intrinsic
#define ETeleport_control u.uprops[TELEPORT_CONTROL].extrinsic
#define Teleport_control (HTeleport_control || ETeleport_control || \
control_teleport(youmonst.data))
#define Teleport_control (HTeleport_control || ETeleport_control)
#define HLevitation u.uprops[LEVITATION].intrinsic
#define ELevitation u.uprops[LEVITATION].extrinsic
#define Levitation (HLevitation || ELevitation || \
is_floater(youmonst.data))
#define Levitation (HLevitation || ELevitation)
/* Can't touch surface, can't go under water; overrides all others */
#define Lev_at_will (((HLevitation & I_SPECIAL) != 0L || \
(ELevitation & W_ARTI) != 0L) && \
(HLevitation & ~(I_SPECIAL|TIMEOUT)) == 0L && \
(ELevitation & ~W_ARTI) == 0L && \
!is_floater(youmonst.data))
(ELevitation & ~W_ARTI) == 0L)
#define HFlying u.uprops[FLYING].intrinsic
#define EFlying u.uprops[FLYING].extrinsic
#ifdef STEED
# define Flying (EFlying || is_flyer(youmonst.data) || \
# define Flying (HFlying || EFlying || \
(u.usteed && is_flyer(u.usteed->data)))
#else
# define Flying (EFlying || is_flyer(youmonst.data))
# define Flying (HFlying || EFlying)
#endif
/* May touch surface; does not override any others */
@@ -256,11 +243,9 @@
#define ESwimming u.uprops[SWIMMING].extrinsic /* [Tom] */
#ifdef STEED
# define Swimming (HSwimming || ESwimming || \
is_swimmer(youmonst.data) || \
(u.usteed && is_swimmer(u.usteed->data)))
#else
# define Swimming (HSwimming || ESwimming || \
is_swimmer(youmonst.data))
# define Swimming (HSwimming || ESwimming)
#endif
/* Get wet, don't go under water unless if amphibious */
@@ -280,8 +265,7 @@
#define HPasses_walls u.uprops[PASSES_WALLS].intrinsic
#define EPasses_walls u.uprops[PASSES_WALLS].extrinsic
#define Passes_walls (HPasses_walls || EPasses_walls || \
passes_walls(youmonst.data))
#define Passes_walls (HPasses_walls || EPasses_walls)
/*** Physical attributes ***/
@@ -313,8 +297,7 @@
#define HRegeneration u.uprops[REGENERATION].intrinsic
#define ERegeneration u.uprops[REGENERATION].extrinsic
#define Regeneration (HRegeneration || ERegeneration || \
regenerates(youmonst.data))
#define Regeneration (HRegeneration || ERegeneration)
#define HEnergy_regeneration u.uprops[ENERGY_REGENERATION].intrinsic
#define EEnergy_regeneration u.uprops[ENERGY_REGENERATION].extrinsic
@@ -349,9 +332,9 @@
#define Fast (HFast || EFast)
#define Very_fast ((HFast & ~INTRINSIC) || EFast)
#define HReflecting u.uprops[REFLECTING].intrinsic
#define EReflecting u.uprops[REFLECTING].extrinsic
#define Reflecting (EReflecting || \
(youmonst.data == &mons[PM_SILVER_DRAGON]))
#define Reflecting (HReflecting || EReflecting)
#define Free_action u.uprops[FREE_ACTION].extrinsic /* [Tom] */