intrinsics revamp (trunk only)

Simplify many of the intrinsics macros from
  #define xxx_resistance (Hxxx || Exxx || resists_xxx(&youmonst))
down to
  #define xxx_resistance (Hxxx || Exxx)
by setting or clearing an extra bit in Hxxx during polymorph so that the
resists_xxx() check becomes implicit.

     Unfornately there were lots of places in the code that treat Hxxx
as a timeout number--primarily for Stunned, Confused, and Hallucination;
Stunned happens to be one of the revised macros--rather than as a bit
mask, so this patch needed a lot more changes than originally antipated.
This commit is contained in:
nethack.rankin
2011-10-01 00:25:57 +00:00
parent cd8eefb622
commit 84f02bd336
24 changed files with 231 additions and 191 deletions

View File

@@ -497,7 +497,7 @@ dosinkfall()
register struct obj *obj;
int dmg;
if (is_floater(youmonst.data) || (HLevitation & FROMOUTSIDE)) {
if (HLevitation & (FROMOUTSIDE|FROMFORM)) {
You("wobble unsteadily for a moment.");
} else {
long save_ELev = ELevitation, save_HLev = HLevitation;
@@ -1755,9 +1755,10 @@ boolean pick;
turn, allowing it to do so could give the perception
that a trap here is being triggered twice, so adjust
the timeout to prevent that */
if (trap && (HLevitation & TIMEOUT) == 1L) {
if (trap && (HLevitation & TIMEOUT) == 1L &&
!ELevitation && !(HLevitation & ~TIMEOUT)) {
if (rn2(2)) { /* defer timeout */
HLevitation += 1L;
incr_itimeout(&HLevitation, 1L);
} else { /* timeout early */
if (float_down(I_SPECIAL|TIMEOUT, 0L)) {
/* levitation has ended; we've already triggered