Use RANDOM_CLASS instead of magic number 0 for mksobj_at()

This commit is contained in:
copperwater
2022-05-27 21:42:25 -04:00
parent 5529a9af45
commit 84f4e53fde
3 changed files with 5 additions and 5 deletions

View File

@@ -635,7 +635,7 @@ makeniche(int trap_type)
(void) mksobj_at(SCR_TELEPORTATION, xx, yy + dy, TRUE,
FALSE);
if (!rn2(3))
(void) mkobj_at(0, xx, yy + dy, TRUE);
(void) mkobj_at(RANDOM_CLASS, xx, yy + dy, TRUE);
}
}
return;
@@ -833,14 +833,14 @@ fill_ordinary_room(struct mkroom *croom)
skip_nonrogue:
if (!rn2(3) && somexyspace(croom, &pos)) {
(void) mkobj_at(0, pos.x, pos.y, TRUE);
(void) mkobj_at(RANDOM_CLASS, pos.x, pos.y, TRUE);
trycnt = 0;
while (!rn2(5)) {
if (++trycnt > 100) {
impossible("trycnt overflow4");
break;
}
(void) mkobj_at(0, pos.x, pos.y, TRUE);
(void) mkobj_at(RANDOM_CLASS, pos.x, pos.y, TRUE);
}
}
}