rename "huge chunk of meat" to "enormous meatball"
Pull request #607 by Vivit-R proposed renaming "huge chunk of meat" to "giant meatball" to better reflect the similarity to meatball. But an object name that contains a monster name prefix requires extra work in the wishing code. I considered "huge meatball" which retains more of the original name but decided to go with "enormous meatball" becaues it seems more evocative. Supersedes #607 Closes #607
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@@ -973,8 +973,9 @@ FOOD("meatball", 0, 1, 1, 0, FLESH, 5, CLR_BROWN,
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MEATBALL),
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FOOD("meat stick", 0, 1, 1, 0, FLESH, 5, CLR_BROWN,
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MEAT_STICK),
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FOOD("huge chunk of meat", 0, 20,400, 0, FLESH,2000, CLR_BROWN,
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HUGE_CHUNK_OF_MEAT),
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/* formerly "huge chunk of meat" */
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FOOD("enormous meatball", 0, 20,400, 0, FLESH,2000, CLR_BROWN,
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ENORMOUS_MEATBALL),
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/* special case because it's not mergable */
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OBJECT(OBJ("meat ring", NoDes),
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BITS(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, FLESH),
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