rename "huge chunk of meat" to "enormous meatball"

Pull request #607 by Vivit-R proposed renaming "huge chunk of meat"
to "giant meatball" to better reflect the similarity to meatball.
But an object name that contains a monster name prefix requires extra
work in the wishing code.  I considered "huge meatball" which retains
more of the original name but decided to go with "enormous meatball"
becaues it seems more evocative.

Supersedes #607
Closes #607
This commit is contained in:
PatR
2022-09-27 13:32:51 -07:00
parent a9436f1311
commit 8509951291
7 changed files with 11 additions and 8 deletions

View File

@@ -761,7 +761,7 @@ engulfer_digests_food(struct obj *obj)
corpse, glob, or meat <item> but not other types of food */
if (digests(u.ustuck->data)
&& (obj->otyp == CORPSE || obj->globby
|| obj->otyp == MEATBALL || obj->otyp == HUGE_CHUNK_OF_MEAT
|| obj->otyp == MEATBALL || obj->otyp == ENORMOUS_MEATBALL
|| obj->otyp == MEAT_RING || obj->otyp == MEAT_STICK)) {
boolean could_petrify = FALSE,
could_poly = FALSE, could_slime = FALSE,