Dropping items disturbs buried zombies
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@@ -993,6 +993,7 @@ extern boolean test_move(coordxy, coordxy, coordxy, coordxy, int);
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extern int wiz_debug_cmd_traveldisplay(void);
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#endif
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extern boolean u_rooted(void);
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extern void check_buried_zombies(coordxy, coordxy);
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extern boolean u_maybe_impaired(void);
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extern const char *u_locomotion(const char *);
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extern void handle_tip(int);
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