Merge branch 'NetHack-3.7' of https://rodney.nethack.org:20040/git/NHsource into NetHack-3.7
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@@ -1,4 +1,4 @@
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$NHDT-Branch: NetHack-3.6 $:$NHDT-Revision: 1.188 $ $NHDT-Date: 1574419578 2019/11/22 10:46:18 $
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$NHDT-Branch: NetHack-3.6 $:$NHDT-Revision: 1.189 $ $NHDT-Date: 1574475416 2019/11/23 02:16:56 $
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This fixes36.3 file is here to capture information about updates in the 3.6.x
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lineage following the release of 3.6.2 in May 2019. Please note, however,
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@@ -295,6 +295,11 @@ don't strip leading slash from hallucinatory monster name "/b/tard"
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quaffing unknown potion of see invisible resulted in asking what to call the
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potion while updated monster display was buffered so not yet shown,
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hence potentially noticeable effect was concealed from player
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when Riders use their bargethrough capability, don't let them swap places with
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something located at a spot where corpses can't be created (their
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door opening ability was letting them exchange places with something
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co-located with a closed door without opening it; if killed there,
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there'd be no corpse so no auto-revive)
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unix: Fix double DLB definition in linux hints file
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windows: fix --showpaths output for the data file which relies on being
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constructed programmatically to incorporate the version suffix
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@@ -31,6 +31,9 @@ savefile: add support to deconstruct internal data structures down into their
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savefile: use little-endian format for fields where that makes a difference
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replace build-time level compiler and dungeon compiler with run-time loading of
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the dungeon and level descriptions and interpreting them via LUA
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split off some of the functionality that was in makedefs (compiled-in options
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build date/time, etc) so that it can be built by a cross-compiler
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and accessed on the target platform
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Platform- and/or Interface-Specific New Features
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@@ -1,4 +1,4 @@
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/* NetHack 3.6 monmove.c $NHDT-Date: 1557094802 2019/05/05 22:20:02 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.113 $ */
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/* NetHack 3.6 monmove.c $NHDT-Date: 1574475416 2019/11/23 02:16:56 $ $NHDT-Branch: NetHack-3.6 $:$NHDT-Revision: 1.114 $ */
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/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
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/*-Copyright (c) Michael Allison, 2006. */
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/* NetHack may be freely redistributed. See license for details. */
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@@ -1653,8 +1653,8 @@ register struct monst *mtmp;
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*/
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boolean
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undesirable_disp(mtmp, x, y)
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struct monst *mtmp;
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xchar x, y;
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struct monst *mtmp; /* barging creature */
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xchar x, y; /* spot 'mtmp' is considering moving to */
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{
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boolean is_pet = (mtmp && mtmp->mtame && !mtmp->isminion);
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struct trap *trap = t_at(x, y);
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@@ -1673,6 +1673,17 @@ xchar x, y;
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return TRUE;
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}
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/* oversimplification: creatures that bargethrough can't do so when
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target monster is in rock or closed door or water (in particular,
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avoid moving to spots where mondied() won't leave a corpse) */
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if (!accessible(x, y)
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/* mondied() allows ispool() as an exception to !accessible(),
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but we'll only do that if both or neither of mtmp's spot and
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destination spot are water so that we don't swap a water
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critter onto land or the inverse */
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&& (!is_pool(x, y) ^ !is_pool(mtmp->mx, mtmp->my)))
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return TRUE;
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return FALSE;
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}
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