Gold dragon should drop scales
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@@ -543,6 +543,7 @@ make_corpse(struct monst *mtmp, unsigned int corpseflags)
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switch (mndx) {
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switch (mndx) {
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case PM_GRAY_DRAGON:
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case PM_GRAY_DRAGON:
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case PM_GOLD_DRAGON:
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case PM_SILVER_DRAGON:
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case PM_SILVER_DRAGON:
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#if 0 /* DEFERRED */
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#if 0 /* DEFERRED */
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case PM_SHIMMERING_DRAGON:
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case PM_SHIMMERING_DRAGON:
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