From 85e3d721fba02affbbfdb48c8b04af6dd2cd30d3 Mon Sep 17 00:00:00 2001 From: nhmall Date: Wed, 18 Mar 2026 23:32:26 +0000 Subject: [PATCH] Increase the value range of corpse weights This breaks save compatibility, but is being pushed together with other save-breaking changes to avoid the need for multiple bumps to EDITLEVEL. --- include/permonst.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/include/permonst.h b/include/permonst.h index 6df66b841..fbc135c41 100644 --- a/include/permonst.h +++ b/include/permonst.h @@ -64,8 +64,8 @@ struct permonst { aligntyp maligntyp; /* basic monster alignment */ unsigned short geno; /* creation/geno mask value */ struct attack mattk[NATTK]; /* attacks matrix */ - unsigned short cwt, /* weight of corpse */ - cnutrit; /* its nutritional value */ + unsigned cwt; /* weight of corpse */ + unsigned short cnutrit; /* its nutritional value */ uchar msound; /* noise it makes (6 bits) */ uchar msize; /* physical size (3 bits) */ uchar mresists; /* resistances */