C/#name menu, calling old discoveries [2 of 2] (trunk only)
Implement <Someone>'s menu-mode for #name, primarily because it
is the natural place to add [re]naming entries in the discoveries list,
something that was requested in the newsgroup ten or so years ago. The
latter allows changing the type name of something which has previously
been named and is no longer being carried.
This also makes the C command become a synonym for #name or vice
versa; one or the other could now be reassigned to something else.
This commit is contained in:
@@ -21,7 +21,7 @@ b Go southwest 1 space
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B Go southwest until you are on top of something
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^B Go southwest until you are near something
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c Close a door
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C Call (name) a particular monster
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C Call (name) a monster, an individual object, or a type of object
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d Drop an item
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D Drop specific item types
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e Eat something
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@@ -47,7 +47,7 @@ L Go east until you are on top of something
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m Followed by direction, move without picking anything up or fighting
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M Followed by direction, move a distance without picking anything up
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n Go southeast 1 space
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N Go southeast until you are on something (if number_pad, name an object)
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N Go southeast until you are on something (if number_pad is on, name)
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^N Go southeast until you are near something
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o Open a door
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O Show option settings, possibly change them
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@@ -109,7 +109,7 @@ M-i Invoke an object's special powers
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M-j Jump to another location
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M-l Loot a box on the floor
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M-m Use a monster's special ability
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M-n Name an item or type of object
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M-n Name a monster, an individual object, or a type of object
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M-o Offer a sacrifice to the gods
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M-p Pray to the gods for help
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M-q Quit
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12
dat/help
12
dat/help
@@ -83,12 +83,12 @@ Commands:
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< Go up a staircase (if you are standing on it).
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> Go down a staircase (if you are standing on it).
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. Rest, do nothing for one turn.
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_ Travel via a shortest-path algorithm to a point on the map
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a Apply (use) a tool (pick-axe, key, lamp...)
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_ Travel via a shortest-path algorithm to a point on the map.
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a Apply (use) a tool (pick-axe, key, lamp...).
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A Remove all armor.
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^A Redo the previous command
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^A Redo the previous command.
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c Close a door.
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C Call (name) an individual monster.
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C Call (name) monster, individual object, or type of object.
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d Drop something. d7a: drop seven items of object a.
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D Drop multiple items. This command is implemented in two
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different ways. One way is:
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@@ -184,8 +184,8 @@ Commands:
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j Jump to another location.
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k Kick (for doors, usually).
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l Loot a box on the floor.
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n followed by number of times to repeat the next command
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N Name an object or type of object.
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n followed by number of times to repeat the next command.
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N Name a monster, an individual object, or a type of object.
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u Untrap a trapped object or door.
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You can put a number before a command to repeat it that many times,
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4
dat/hh
4
dat/hh
@@ -45,7 +45,7 @@ Game commands:
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a apply apply or use a tool (pick-axe, key, camera, etc.)
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A armor take off all armor
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c close close a door
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C call name an individual monster (ex. baptize your dog)
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C call name a monster, an individual object, or a type of object
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d drop drop an object. d7a: drop seven items of object 'a'
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D Drop drop selected types of objects
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e eat eat something
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@@ -100,7 +100,7 @@ M-i invoke invoke an object's special powers
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M-j jump jump to another location
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M-l loot loot a box on the floor
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M-m monster use a monster's special ability
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M-n name name an item or type of object
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M-n name name a monster, an individual object, or a type of object
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M-o offer offer a sacrifice to the gods
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M-p pray pray to the gods for help
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M-q quit stop playing
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