C/#name menu, calling old discoveries [2 of 2] (trunk only)
Implement <Someone>'s menu-mode for #name, primarily because it
is the natural place to add [re]naming entries in the discoveries list,
something that was requested in the newsgroup ten or so years ago. The
latter allows changing the type name of something which has previously
been named and is no longer being carried.
This also makes the C command become a synonym for #name or vice
versa; one or the other could now be reassigned to something else.
This commit is contained in:
4
dat/hh
4
dat/hh
@@ -45,7 +45,7 @@ Game commands:
|
||||
a apply apply or use a tool (pick-axe, key, camera, etc.)
|
||||
A armor take off all armor
|
||||
c close close a door
|
||||
C call name an individual monster (ex. baptize your dog)
|
||||
C call name a monster, an individual object, or a type of object
|
||||
d drop drop an object. d7a: drop seven items of object 'a'
|
||||
D Drop drop selected types of objects
|
||||
e eat eat something
|
||||
@@ -100,7 +100,7 @@ M-i invoke invoke an object's special powers
|
||||
M-j jump jump to another location
|
||||
M-l loot loot a box on the floor
|
||||
M-m monster use a monster's special ability
|
||||
M-n name name an item or type of object
|
||||
M-n name name a monster, an individual object, or a type of object
|
||||
M-o offer offer a sacrifice to the gods
|
||||
M-p pray pray to the gods for help
|
||||
M-q quit stop playing
|
||||
|
||||
Reference in New Issue
Block a user