ensure condition menu always starts the same way even under "play again"
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@@ -667,6 +667,7 @@ struct instance_globals {
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#endif
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unsigned long cond_hilites[BL_ATTCLR_MAX];
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int now_or_before_idx; /* 0..1 for array[2][] first index */
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int condmenu_sortorder;
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/* cmd.c */
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struct cmd Cmd; /* flag.h */
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