Hero remembers trapped boxes
After finding a trap on a chest or a large box, remember it as trapped: "You see here a trapped large box." Randomly generated chests and boxes can be obviously trapped. Allow defining obviously trapped containers via lua. Invalidates saves and bones.
This commit is contained in:
@@ -849,6 +849,7 @@ The table parameter accepts the following:
|
||||
| eroded | int | Object erosion
|
||||
| locked | boolean | Is the object locked?
|
||||
| trapped | boolean | Is the object trapped?
|
||||
| trap_known | boolean | If container is trapped, is it obvious?
|
||||
| recharged | boolean | Is the object recharged?
|
||||
| greased | boolean | Is the object greased?
|
||||
| broken | boolean | Is the object broken?
|
||||
|
||||
Reference in New Issue
Block a user