Hero remembers trapped boxes

After finding a trap on a chest or a large box, remember it
as trapped: "You see here a trapped large box."
Randomly generated chests and boxes can be obviously trapped.
Allow defining obviously trapped containers via lua.

Invalidates saves and bones.
This commit is contained in:
Pasi Kallinen
2024-12-19 12:37:13 +02:00
parent 27a03ef75b
commit 87694e1a95
12 changed files with 75 additions and 36 deletions

View File

@@ -930,6 +930,8 @@ detect_obj_traps(
continue;
}
if (Is_box(otmp) && otmp->otrapped) {
otmp->tknown = 1;
otmp->dknown = 1;
result |= u_at(x, y) ? OTRAP_HERE : OTRAP_THERE;
if (ft) {
flash_glyph_at(x, y, trapglyph, FOUND_FLASH_COUNT);