diff --git a/doc/fixes3-7-0.txt b/doc/fixes3-7-0.txt index 47d4f53f7..25782946e 100644 --- a/doc/fixes3-7-0.txt +++ b/doc/fixes3-7-0.txt @@ -1593,6 +1593,7 @@ hero has a small chance of catching items thrown at them wizard mode: history menu for #wizwish and WIZKIT monster priests and wizards did not cast spells prevent phaseable monsters hiding deep inside nondiggable walls +blessed potion of see invisible does not guarantee the intrinsic Fixes to 3.7.0-x General Problems Exposed Via git Repository diff --git a/src/potion.c b/src/potion.c index 10fd55118..9db0d3471 100644 --- a/src/potion.c +++ b/src/potion.c @@ -863,7 +863,7 @@ peffect_see_invisible(struct obj *otmp) */ make_blinded(0L, TRUE); } - if (otmp->blessed) + if (otmp->blessed && !rn2(10)) HSee_invisible |= FROMOUTSIDE; else incr_itimeout(&HSee_invisible, rn1(100, 750));