Qt: support digit chars as menu group accelerators
Have Qt catch up with tty and X11: in a menu, when not already entering a count and player types a digit, check whether it is the group accelerator for any of the menu entries. If so, toggle their selection state; if not, begin counting for the next item the player eventually picks.
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@@ -1,4 +1,4 @@
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NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.0 $ $NHDT-Date: 1643491497 2022/01/29 21:24:57 $
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NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.782 $ $NHDT-Date: 1644545143 2022/02/11 02:05:43 $
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General Fixes and Modified Features
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-----------------------------------
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@@ -1178,6 +1178,9 @@ Qt: force the 'toptenwin' option On so that high scores display at end of game
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might not be seen (note: doesn't apply to 'nethack -s')
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Qt: during role/race/&c selection, update role titles with their icons, and
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also Valk eligibility, when gender is toggled
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Qt: if a menu of objects contains at least one iron ball, and player is not
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alreadly in the midst of entering a count, recognize '0' as a group
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accelerator rather than the start of a count
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Qt: {maybe just Qt+OSX:} when viewing a text window ('V' to look at 'history'
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for instance), clicking on [Search], entering a search target in the
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resulting popup and clicking on [Okay] or typing <return>, the text
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