Merge branch 'master' into win32-x64-working

This commit is contained in:
nhmall
2015-04-17 06:34:48 -04:00
6 changed files with 7 additions and 7 deletions

View File

@@ -542,7 +542,7 @@ newgame()
#endif
program_state.something_worth_saving++; /* useful data now exists */
urealtime.realtime = (time_t)0L;
urealtime.realtime = 0L;
#if defined(BSD) && !defined(POSIX_TYPES)
(void) time((long *)&urealtime.restored);
#else