Allow flipping levels horizontally or vertically
When a special level is created, there's a chance it gets flipped horizontally and/or vertically. Add new level flags "noflip", "noflipx", and "noflipy" to prevent flipping the level. Add a wiz-mode command #wizlevelflip to test the flipping on current level - although this doesn't flip everything, as level flipping is meant to happen during level creation.
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@@ -161,6 +161,7 @@ new glyph GLYPH_NOTHING was added so !dark_room has something to be set to
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added several new status conditions all of which are opt-in except
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the new cond_grab and cond_lava which are opt-out
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tipping your cap might get a response
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special levels can be flipped horizontally and/or vertically
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Platform- and/or Interface-Specific New Features
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