some tabs to spaces

cd src
    grep -P -n '\t' *.c | grep -v "1:"
    cd ../include
    grep -P -n '\t' *.h | grep -v "1:"
    cd ..

side note: win/Qt/*.cpp are full of tabs
This commit is contained in:
nhmall
2022-10-26 14:21:23 -04:00
parent 1cf4f9f7f9
commit 88f6df2d8b
81 changed files with 365 additions and 365 deletions

View File

@@ -43,7 +43,7 @@
*/
#define READCHAR 0x00 /* Read Character from Keyboard */
#define GETKEYFLAGS 0x02 /* Get Keyboard Flags */
/*#define KEY_DEBUG */ /* print values of unexpected key codes - devel*/
/*#define KEY_DEBUG */ /* print values of unexpected key codes - devel*/
void get_cursor(int *, int *);
@@ -201,7 +201,7 @@ static const struct pad {
* Unlike Ctrl-letter, the Alt-letter keystrokes have no specific ASCII
* meaning unless assigned one by a keyboard conversion table, so the
* keyboard BIOS normally does not return a character code when Alt-letter
* is pressed. So, to interpret unassigned Alt-letters, we must use a
* is pressed. So, to interpret unassigned Alt-letters, we must use a
* scan code table to translate the scan code into a letter, then set the
* "meta" bit for it. -3.
*/

View File

@@ -5,10 +5,10 @@
/*
* Edit History:
*
* Initial Creation M.Allison 93/10/21
* ifndef MONITOR_HEAP for heaputil.c P.Winner 94/03/12
* added Borland C _stklen variable Y.Sapir 94/05/01
* fixed to use text tiles from win/share M.Allison 95/01/31
* Initial Creation M.Allison 1993/10/21
* ifndef MONITOR_HEAP for heaputil.c P.Winner 1994/03/12
* added Borland C _stklen variable Y.Sapir 1994/05/01
* fixed to use text tiles from win/share M.Allison 1995/01/31
*
*/

View File

@@ -1,13 +1,13 @@
/* NetHack 3.7 video.c $NHDT-Date: 1596498277 2020/08/03 23:44:37 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.16 $ */
/* Copyright (c) NetHack PC Development Team 1993, 1994, 2001 */
/* Copyright (c) NetHack PC Development Team 1993, 1994, 2001 */
/* NetHack may be freely redistributed. See license for details. */
/* */
/*
* video.c - Hardware video support front-ends
*
*Edit History:
* Initial Creation M. Allison 1993/04/04
* Add djgpp support K. Smolkowski 1993/04/26
* Initial Creation M. Allison 1993/04/04
* Add djgpp support K. Smolkowski 1993/04/26
* Add txt/graphics mode support M. Allison 1993/10/30
* Add graphics mode cursor sim. M. Allison 1994/02/19
* Add hooks for decals on vga M. Allison 2001/04/07
@@ -527,25 +527,25 @@ gr_finish(void)
* as those in win/tty).
*
* xputs - Writes a c null terminated string at the current location.
* Depending on compile options, this could just be a series
* of repeated calls to xputc() for each character.
* Depending on compile options, this could just be a series
* of repeated calls to xputc() for each character.
*
* xputc - Writes a single character at the current location. Since
* various places in the code assume that control characters
* can be used to control, we are forced to interpret some of
* the more common ones, in order to keep things looking correct.
* various places in the code assume that control characters
* can be used to control, we are forced to interpret some of
* the more common ones, in order to keep things looking correct.
*
* xputg - If using a graphics mode display mechanism (such as VGA, this
* routine is used to display a graphical representation of a
* NetHack glyph at the current location. For more information on
* NetHack glyphs refer to the comments in include/display.h.
* routine is used to display a graphical representation of a
* NetHack glyph at the current location. For more information on
* NetHack glyphs refer to the comments in include/display.h.
*
* NOTES:
* wintty.h uses macros to redefine common output functions
* such as puts, putc, putchar, so that they get steered into
* either xputs (for strings) or xputc (for single characters).
* References to puts, putc, and putchar in other source files
* (that include wintty.h) are actually using these routines.
* wintty.h uses macros to redefine common output functions
* such as puts, putc, putchar, so that they get steered into
* either xputs (for strings) or xputc (for single characters).
* References to puts, putc, and putchar in other source files
* (that include wintty.h) are actually using these routines.
*/
void
@@ -683,30 +683,30 @@ HideCursor(void)
#ifdef TEXTCOLOR
/*
* CLR_BLACK 0
* CLR_RED 1
* CLR_GREEN 2
* CLR_BROWN 3 low-intensity yellow
* CLR_BLUE 4
* CLR_MAGENTA 5
* CLR_CYAN 6
* CLR_GRAY 7 low-intensity white
* NO_COLOR 8
* CLR_ORANGE 9
* CLR_BRIGHT_GREEN 10
* CLR_YELLOW 11
* CLR_BRIGHT_BLUE 12
* CLR_BRIGHT_MAGENTA 13
* CLR_BRIGHT_CYAN 14
* CLR_WHITE 15
* CLR_MAX 16
* BRIGHT 8
* CLR_BLACK 0
* CLR_RED 1
* CLR_GREEN 2
* CLR_BROWN 3 low-intensity yellow
* CLR_BLUE 4
* CLR_MAGENTA 5
* CLR_CYAN 6
* CLR_GRAY 7 low-intensity white
* NO_COLOR 8
* CLR_ORANGE 9
* CLR_BRIGHT_GREEN 10
* CLR_YELLOW 11
* CLR_BRIGHT_BLUE 12
* CLR_BRIGHT_MAGENTA 13
* CLR_BRIGHT_CYAN 14
* CLR_WHITE 15
* CLR_MAX 16
* BRIGHT 8
*/
#ifdef VIDEOSHADES
/* assign_videoshades() is prototyped in extern.h */
/* assign_videocolors() is prototyped in extern.h */
/* assign_video() is prototyped in extern.h */
/* assign_video() is prototyped in extern.h */
int shadeflag; /* shades are initialized */
int colorflag; /* colors are initialized */
@@ -832,8 +832,8 @@ assign_videoshades(char *choiceptr)
/*
* Process defaults.nh OPTIONS=videocolors:xxx
* Left to right assignments for:
* red green brown blue magenta cyan orange br.green yellow
* br.blue br.mag br.cyan
* red green brown blue magenta cyan orange br.green yellow
* br.blue br.mag br.cyan
*
* Default Mapping (BIOS): 4-2-6-1-5-3-12-10-14-9-13-11
*/
@@ -913,8 +913,8 @@ convert_uchars(char *bufp, /* current pointer */
* where (current) legitimate values are:
*
* autodetect (attempt to determine the adapter type)
* default (force use of the default video method for environment)
* vga (use vga adapter code)
* default (force use of the default video method for environment)
* vga (use vga adapter code)
*/
int
assign_video(char *sopt)
@@ -922,8 +922,8 @@ assign_video(char *sopt)
/*
* debug
*
* printf("video is %s",sopt);
* getch();
* printf("video is %s",sopt);
* getch();
*/
iflags.grmode = 0;
iflags.hasvesa = 0;
@@ -966,7 +966,7 @@ assign_video(char *sopt)
#endif
/*
* Auto-detect Priorities (arbitrary for now):
* VESA, VGA
* VESA, VGA
*/
if (iflags.hasvesa) iflags.usevesa = 1;
else if (iflags.hasvga) {

View File

@@ -725,7 +725,7 @@ vesa_xputg(const glyph_info *glyphinfo)
* These include:
*
* vesa_gotoloc(x,y) - Moves the "cursor" on screen to the specified x
* and y character cell location. This routine
* and y character cell location. This routine
* determines the location where screen writes
* will occur next, it does not change the location
* of the player on the NetHack level.
@@ -862,7 +862,7 @@ vesa_redrawmap(void)
void
vesa_userpan(enum vga_pan_direction pan)
{
/* pline("Into userpan"); */
/* pline("Into userpan"); */
if (iflags.over_view || iflags.traditional_view)
return;
@@ -918,7 +918,7 @@ vesa_userpan(enum vga_pan_direction pan)
void
vesa_overview(boolean on)
{
/* vesa_HideCursor(); */
/* vesa_HideCursor(); */
if (on) {
iflags.over_view = TRUE;
clipx = 0;
@@ -951,9 +951,9 @@ vesa_overview(boolean on)
void
vesa_traditional(boolean on)
{
/* vesa_HideCursor(); */
/* vesa_HideCursor(); */
if (on) {
/* switch_symbols(FALSE); */
/* switch_symbols(FALSE); */
iflags.traditional_view = TRUE;
clipx = 0;
clipxmax = COLNO - 1;
@@ -1054,7 +1054,7 @@ vesa_Init(void)
iflags.over_view = FALSE;
CO = 80;
LI = 25;
/* clear_screen() */ /* not vesa_clear_screen() */
/* clear_screen() */ /* not vesa_clear_screen() */
return;
}
#endif
@@ -1070,7 +1070,7 @@ vesa_Init(void)
iflags.over_view = FALSE;
CO = 80;
LI = 25;
/* clear_screen() */ /* not vesa_clear_screen() */
/* clear_screen() */ /* not vesa_clear_screen() */
return;
}

View File

@@ -186,7 +186,7 @@ static int viewport_size = 40;
/* static char masktable[8]={0x80,0x40,0x20,0x10,0x08,0x04,0x02,0x01}; */
/* static char bittable[8]= {0x01,0x02,0x04,0x08,0x10,0x20,0x40,0x80}; */
#if 0
static char defpalette[] = { /* Default VGA palette */
static char defpalette[] = { /* Default VGA palette */
0x00, 0x00, 0x00,
0x00, 0x00, 0xaa,
0x00, 0xaa, 0x00,
@@ -214,7 +214,7 @@ int vp2[SCREENPLANES] = { 1, 2, 4, 8 };
static struct planar_cell_struct planecell;
static struct overview_planar_cell_struct planecell_O;
/* static int g_attribute; */ /* Current attribute to use */
/* static int g_attribute; */ /* Current attribute to use */
void
vga_get_scr_size(void)
@@ -424,7 +424,7 @@ vga_xputg(const glyph_info *glyphinfo)
* These include:
*
* vga_gotoloc(x,y) - Moves the "cursor" on screen to the specified x
* and y character cell location. This routine
* and y character cell location. This routine
* determines the location where screen writes
* will occur next, it does not change the location
* of the player on the NetHack level.
@@ -513,7 +513,7 @@ vga_userpan(enum vga_pan_direction pan)
{
int x;
/* pline("Into userpan"); */
/* pline("Into userpan"); */
if (iflags.over_view || iflags.traditional_view)
return;
if (pan == pan_left)
@@ -530,7 +530,7 @@ vga_userpan(enum vga_pan_direction pan)
void
vga_overview(boolean on)
{
/* vga_HideCursor(); */
/* vga_HideCursor(); */
if (on) {
iflags.over_view = TRUE;
clipx = 0;
@@ -547,9 +547,9 @@ vga_overview(boolean on)
void
vga_traditional(boolean on)
{
/* vga_HideCursor(); */
/* vga_HideCursor(); */
if (on) {
/* switch_symbols(FALSE); */
/* switch_symbols(FALSE); */
iflags.traditional_view = TRUE;
clipx = 0;
clipxmax = CO - 1;
@@ -762,7 +762,7 @@ vga_Init(void)
iflags.over_view = FALSE;
CO = 80;
LI = 25;
/* clear_screen() */ /* not vga_clear_screen() */
/* clear_screen() */ /* not vga_clear_screen() */
return;
}
#endif
@@ -868,7 +868,7 @@ vga_NoBorder(int bc)
regs.h.al = (char)0x01;
regs.h.bh = (char)bc;
regs.h.bl = 0;
(void) int86(VIDEO_BIOS, &regs, &regs);
(void) int86(VIDEO_BIOS, &regs, &regs);
}
#endif
@@ -918,9 +918,9 @@ vga_detect(void)
/*
* debug
*
* printf("vga_detect returned al=%02x, bh=%02x, bl=%02x\n",
* (int)regs.h.al, (int)regs.h.bh, (int)regs.h.bl);
* getch();
* printf("vga_detect returned al=%02x, bh=%02x, bl=%02x\n",
* (int)regs.h.al, (int)regs.h.bh, (int)regs.h.bl);
* getch();
*/
if ((int) regs.h.al == 0x1a) {
if (((int) regs.h.bl == 8) || ((int) regs.h.bl == 7)) {
@@ -947,7 +947,7 @@ vga_WriteChar(uint32 chr, int col, int row, int colour)
int vplane;
unsigned char bitmap[ROWS_PER_CELL];
/* if (chr < ' ') chr = ' '; */ /* assumes ASCII set */
/* if (chr < ' ') chr = ' '; */ /* assumes ASCII set */
vga_GetBitmap(chr, bitmap);
x = min(col, (CO - 1)); /* min() used protection from callers */
@@ -1312,8 +1312,8 @@ vga_DrawCursor(void)
char __far *tmp1;
char __far *tmp2;
unsigned char first, second;
/* char on[2] = {0xFF,0xFF}; */
/* char off[2] = {0x00,0x00}; */
/* char on[2] = {0xFF,0xFF}; */
/* char off[2] = {0x00,0x00}; */
boolean isrogue = Is_rogue_level(&u.uz);
boolean singlebyte =
(isrogue || iflags.over_view || iflags.traditional_view || !inmap);